The CHANGE MOOD command enables you to transfer bonus points between your Offensive bonus and Parrying bonus, thus changing the way you want to behave in combat, mostly attacking or fighting more carefully.
Possible moods are: Berserk (special - see below) Aggressive Brave Normal Prudent Wimpy
If you feel like going berserk, you will not be able to flee anymore, and if
you start a fight in berserk mood, you cannot change mood while fighting.
Also, your wimpy is set to zero in this mood, so remember to reset it if
you change mood later.
If you change mood while fighting, it takes a little while for your actual mood to change. This is to prevent mood switch spam - you cannot be aggressive on the moment you deal your blow, and wimpy a fraction of second later in order to parry the enemy's blow.
See also: COMBAT, CHANGE
This page was automatically generated on Sun Feb 26 07:39:12 2017