SPELL LIST


Level Magic User Cleric
1 Magic Missile (3) Cure Light (10)
Ventriloquate (5) Detect Evil (5)
2 Detect Invisibility (5) Create Water (5)
Detect Magic (5) Detect Poison (5)
3 Armour (30) Create Food (5)
Chill Touch (5) Smother (5)
4 Create Light (5) Cure Blindness (5)
Locate Magic (20) Protection from Evil (20)
5 Burning Hands (7) Bless (5)
Shroud (5) Cure Serious (15)
6 Find the Path (20) Blindness (10)
Locate (20) Cure Disease (15)
7 Call Familiar (15) Sense Life (5)
Night Vision (25) Strength (20)
Shocking Grasp (9)
8 Earthquake (15) Poison (10)
Teleport (35) Summon (50)
9 Block Door (30) Cure Critic (20)
Lightning Bolt (11) Remove Poison (5)
10 Control Weather (25) Breath of Briskness (25)
Store (25) Curse (20)
11 Colour Spray (13) Divination (25)
Locate Life (20) Word of Recall (5)
12 Call Lightning (15) Dispel Evil (20)
Enchant (90) Remove Curse (10)
13 Scry (20) Darkness (25)
Shield (30) Energy Drain (35)
14 Charm (20) Heal (50)
Sleep (15) Transfer (50)
15 Fireball (15) Fear (20)
Identify (90) Harm (25)
16 Dispel Magic (35) Black Breath (25)
Watch Room (30)
17 Silence (15) Break Door (50)
Hold (25)
18 Magic Blast (50) Raise Dead (50)
Portal (90) Sanctuary (50)

Special spells:
Create Focus
Corrupt


The value in parentheses is the least mana the spell will require without special objects/effects. You can find out more information by asking people who teach the spells. Make sure you speak a language that they understand.
Note that there might exist some objects that will add to the power or ability of a spell caster, e.g. by reducing the mana cost of spells.

If you wish to see technical game information about a spell, type "help <spell name>", and if you wish to learn more about how it works you can ask your local guildmaster about it by typing "ask <guildmaster> help <spell>".

Example:

 > ask sorcerer help shield

See also: SPELLS, CAST, MAGIC, BACKFIRE


This page was automatically generated on Sun Feb 26 07:39:14 2017