It's good to be back!
-Kevin
Search found 9 matches
- Mon Oct 13, 2008 4:25 pm
- Forum: Archive
- Topic: Boards are up again! Whee!
- Replies: 4
- Views: 12966
- Fri Mar 28, 2008 2:40 am
- Forum: Archive
- Topic: Recent changes, a bright future ahead
- Replies: 99
- Views: 1168400
Re: Recent changes, a bright future ahead
I must admit that I have not tried the new thief skills too much (only in test mume) but it sounds like the entire play style will have to change. It also seems to make scoutmages a lot harder to play since escape is so necessary. This has led me to believe that leveling a scoutmage to 21 might not...
- Mon Mar 24, 2008 5:54 am
- Forum: Archive
- Topic: Travel Points
- Replies: 46
- Views: 181102
Re: Travel Points
I recently made a new whitie scout and got 10k tps before I even started xping, just so that I could keep xping without stopping to tp. The only suggestion I can think of is have a tp requirement that grows per level. It seems like most levels require 3k tps per level. But say, each level's requirem...
- Sat Mar 22, 2008 11:16 pm
- Forum: Archive
- Topic: Testmume feedback on scout changes revision 2
- Replies: 55
- Views: 286332
Re: Testmume feedback on scout changes revision 2
Well, I hate scout class to begin with, its hard to move from mage (fast damage very quickly) to scout (tickle your enemy to death if you fail backstab), plus I think that I will suck even MORE at scout now that they changed it. SO, I just repracced my scout to a high per-warrior with missile skill...
- Sat Mar 22, 2008 3:09 am
- Forum: Archive
- Topic: Testmume feedback on scout changes revision 2
- Replies: 55
- Views: 286332
Re: Testmume feedback on scout changes revision 2
I'm not sure if that was sarcasm or not... I understand he used to play thief a lot (unless he's playing one now).Snarp wrote:Razoor has the most reliable information and knowledge about thieves. He's my goto guy when I have a question. So I trust what he says.
-Kenzu
- Mon Mar 17, 2008 2:57 am
- Forum: Archive
- Topic: Test-mume feedback on scout changes
- Replies: 59
- Views: 220474
Re: Test-mume feedback on scout changes
Zaugs will be able to prac 13 pracs of escape...
-Kevin
-Kevin
- Sun Mar 16, 2008 8:04 pm
- Forum: Archive
- Topic: Out of Curiosity: What Colour Are Your Enemies?
- Replies: 24
- Views: 84674
Re: Out of Curiosity: What Colour Are Your Enemies?
o. CW HP:Hurt>cha colour Use 'change colour <field> <attribute>' where <field> can be one of: damage red emote none enemy bold green hit cyan look green narrate yellow normal none pray cyan prompt none roomdescription none say cyan shout red song yellow status green tell green weather magenta yell m...
- Sun Feb 24, 2008 8:49 pm
- Forum: Archive
- Topic: Survey: World problems
- Replies: 29
- Views: 66492
Re: Survey: World problems
I don't disagree with the guidelines, but it is rather annoying that you can not bash a block off a nobash exit. Currently, if a door is nobash, the only way to remove a block on it is with the break spell since any bash attempt on the door is not recognized (examples of this are altarstone at dunl...
- Sun Feb 24, 2008 8:52 am
- Forum: Archive
- Topic: Minor change: corrupt
- Replies: 5
- Views: 14408
Re: Minor change: corrupt
Good to have changes posted so we can see them. Thank you.
-Kenzu
-Kenzu