Search found 34 matches
- Wed Mar 19, 2008 9:54 am
- Forum: Archive
- Topic: Keep at bay
- Replies: 15
- Views: 52563
Re: Keep at bay
I fought Stolb in skeletalwarrior-mail eq, as lvl 35ish Zaug, black metal shield and giant spear. We both started healthy, he was wounded when i was hurt, but then i felt too lame to use keep at bay so i started attacking which made me loose. I died when he was bad. He was lvl 100 in fullset. I alm...
- Wed Mar 19, 2008 12:29 am
- Forum: Archive
- Topic: Testmume feedback on scout changes revision 2
- Replies: 55
- Views: 284121
Re: Testmume feedback on scout changes revision 2
roughly 1/10 chance of revealing a thoroughly hidden scout with reveal q with the time it takes to reveal quick, theres a 50% chance to reveal someone in 9 seconds It takes 14 seconds to hide thorough so for a sneaker with no mount (think zorcs), how are they supposed to regen enough moves if being...
- Tue Mar 18, 2008 8:40 pm
- Forum: Archive
- Topic: Testmume feedback on scout changes revision 2
- Replies: 55
- Views: 284121
Re: Testmume feedback on scout changes revision 2
I agree with you Razoor, but we can't both have the cookie and eat it. Perhaps what we need to focus on isn't keeping the traditional sneak/flee-system, in order to preserve thieves means of protection, but to add something to their offensive force. What this is and how it would be balanced is an is...
- Tue Mar 18, 2008 7:50 pm
- Forum: Archive
- Topic: Testmume feedback on scout changes revision 2
- Replies: 55
- Views: 284121
Re: Testmume feedback on scout changes revision 2
Edvard, it's too easy surviving playing scout if you play with backstab and in the open. This change does not make that kind of scout ANY easier to kill what so ever. Rather it will be even easier to survive with them, since they can now escape away from any potential risk of fleeing into a closeab...
- Tue Mar 18, 2008 6:22 pm
- Forum: Archive
- Topic: Testmume feedback on scout changes revision 2
- Replies: 55
- Views: 284121
Re: Testmume feedback on scout changes revision 2
Well link matters in mume, no doubt. However, this change doesn't affect poorly linked people anymore than poorly linked people have disadvantages for all other classes, such as warriors and mages, that don't sneak at all. Basically, it will affect poorly linked people because the way it is now, it ...
- Tue Mar 18, 2008 2:45 pm
- Forum: Archive
- Topic: Keep at bay
- Replies: 15
- Views: 52563
Re: Keep at bay
I fought Stolb in skeletalwarrior-mail eq, as lvl 35ish Zaug, black metal shield and giant spear. We both started healthy, he was wounded when i was hurt, but then i felt too lame to use keep at bay so i started attacking which made me loose. I died when he was bad. He was lvl 100 in fullset. I almo...
- Tue Mar 18, 2008 2:00 pm
- Forum: Archive
- Topic: Testmume feedback on scout changes revision 2
- Replies: 55
- Views: 284121
Re: Testmume feedback on scout changes revision 2
Jahara if you think sneak can be countered by going paranoid, you're living in a dreamworld. You even eat backstabs on paranoid.
- Tue Mar 18, 2008 1:58 pm
- Forum: Archive
- Topic: Testmume feedback on scout changes revision 2
- Replies: 55
- Views: 284121
Re: Testmume feedback on scout changes revision 2
I also tried it breefly, 100% and 101% escape as orc scout, and I found that it was almost too easy. Escaping at guardian, kormock, guthblug etc was almost flawless. We have to remember that the ability of choosing which way to escape makes a great favor for scouts, and if escape works as good as fl...
- Tue Mar 18, 2008 12:15 pm
- Forum: Off-topic
- Topic: Movies to watch
- Replies: 56
- Views: 275551
Re: Movies to watch
I thought into the wild was great as well. Great soundtrack by Eddie Vedder too!
- Mon Mar 17, 2008 8:02 pm
- Forum: Archive
- Topic: Keep at bay
- Replies: 15
- Views: 52563
Keep at bay
Keep at bay can be very overpowered sometimes. You can practically kill yourself hunting down/fighting a spear user. Which is fine, imo! However I think that keep at bay shouldn't work on bash like it does today, so that at least there is some way to outskill a spear-user.
- Thu Mar 13, 2008 2:29 pm
- Forum: Archive
- Topic: Out of Curiosity: What Colour Are Your Enemies?
- Replies: 24
- Views: 84136
Re: Out of Curiosity: What Colour Are Your Enemies?
Bold yellow on black background with white/light grey text. When i started playing i used zmuds green text and white enemies i think.
- Wed Mar 12, 2008 11:43 pm
- Forum: Archive
- Topic: Lowb question about warrior character skills
- Replies: 6
- Views: 13224
Re: Lowb question about warrior character skills
If you want, press "info %b" in game, and post your stats here for feed-back on them.
- Mon Mar 10, 2008 10:45 pm
- Forum: Off-topic
- Topic: MUME Fan Art
- Replies: 18
- Views: 85785
Re: MUME Fan Art
I made this a couple of years ago, more LOTR fan art than MUME but I'm too lazy to draw another picture.. one drawing every 5 years is what i produce :p scanning was horrible though, looked better in rl
- Mon Mar 10, 2008 10:37 pm
- Forum: Archive
- Topic: [News] Age modifiers
- Replies: 19
- Views: 53079
Re: [News] Age modifiers
me like