Search found 6 matches

by Vardamir
Thu Mar 20, 2008 4:41 pm
Forum: Archive
Topic: [Project] Supermobs
Replies: 29
Views: 94011

Re: [Project] Supermobs

If the group was decent they would never get separated... ...and what you're saying is that we should change all mobs that autofollow, for example the main part of moria, Muranog, black uruks, bloodwight, tharbad guards, ferocious wargs and all the orkish patrols. Hell, even the experienced explorer...
by Vardamir
Thu Mar 20, 2008 2:38 pm
Forum: Archive
Topic: [Project] Supermobs
Replies: 29
Views: 94011

Re: [Project] Supermobs

Wobbler wrote: All in all, I think this would make Lord harder to kill for players with a <25 ms link but less of a certain mobdeath for people with >250 ms link. I think that if your group is going to have trouble with the wights you'll be aware of it - long before you run yourself low on hitpoint...
by Vardamir
Mon Mar 10, 2008 2:49 pm
Forum: Archive
Topic: I Know More than Everything!
Replies: 5
Views: 11475

Re: I Know More than Everything!

You've got it all wrong. The % you know is only compared to how much the guild knows.

Or did I get you wrong? I'm in a hurry, got to run! ;)
by Vardamir
Sat Mar 08, 2008 3:36 pm
Forum: Archive
Topic: [Project] Supermobs
Replies: 29
Views: 94011

Re: [Project] Supermobs

I would like to see more interaction between the "super" mobs and the players encountering them. For example, not all of them should instantly hit you or your group (like they do today) unless you attempt to engage them with a spell, a bash or whatever. They should add more flavour to the roleplay. ...
by Vardamir
Sat Mar 08, 2008 2:36 pm
Forum: Archive
Topic: MUME accounts integrated!
Replies: 4
Views: 12823

Re: MUME accounts integrated!

Now you made me unscramble my account to be able to participate on this forum. Grrr...
by Vardamir
Mon Mar 03, 2008 8:08 pm
Forum: Archive
Topic: What would you change?
Replies: 127
Views: 1080469

Re: What would you change?

After trying to re-phrase this sentence for a slight amount of seventy-eleven times in order to make you all understand how much I want the following to be changed, I'll just word it straight out: The current "track" system has to be changed so that it doesn't cost you any additional movent points t...