Search found 4 matches
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I also don't see how summoning and quaking mobs would be abuse. You have the spell 'summon' which summons creatures. You have the spell 'earthquake' which kills numerous creatures. Both are used as intended here. As long as you don't use obvious bugs like Belamir described I see no problem with this.
You get a rough distance to the mob when you locate life. As long as you don't summon mobs that are 'very close' you won't resummon any.Civril wrote:How can one be sure not to summon a mob already there?
Safe-spots is usually where the most intense fights take place. Even if it's frustrating that the near moveless foe you just hunted for 10 zones got into a safe-spot, I still prefer them being there, just for the sake of potentional fights. Of course if they get too many the concept loses its charm,...