Search found 9 matches

by Maulpaw
Wed Apr 30, 2008 8:41 am
Forum: Archive
Topic: Negative Effects of Cross-Class Practicing
Replies: 16
Views: 55146

Re: Negative Effects of Cross-Class Practicing

For all you who don't know how effective 'train off' is I decayed 12 pracs in about 20 hours. I decayed all my remove poison and a great deal of cure serious that i was still using. Probably some parry too.
by Maulpaw
Tue Apr 29, 2008 6:46 pm
Forum: Archive
Topic: Negative Effects of Cross-Class Practicing
Replies: 16
Views: 55146

Re: Negative Effects of Cross-Class Practicing

My thief pracced i think 8 cure serious and 12 remove poison or maybe exchange those numbers. Anyways. I think my backstab went from 100 to 95, and i'd say i notice quite the difference. So I am praccing off some spells.
by Maulpaw
Tue Apr 29, 2008 7:23 am
Forum: Archive
Topic: Hallohid typhomoid
Replies: 5
Views: 21443

Hallohid typhomoid

I dreamt tonight that I was playing MUME and was in some very dangerous area where you were supposed to quest for seven legendary swords. Suddenly I entered a room with a maelstrom and the only way to get out was to type "hallohid typhomoid". This supposedly was a technical term for putting your hea...
by Maulpaw
Tue Apr 29, 2008 7:17 am
Forum: Archive
Topic: Travel Points
Replies: 46
Views: 171939

Re: Travel Points

So, from what I heard TPS used to "pop" and accumulate in rarely visited rooms up to 100 max. Like there is a set amount of TPS in the game that constantly move around. Is this system changed to some kind of fuzzy randomness factor? I know that there is now a first visited zone bonus feature. So que...
by Maulpaw
Thu Mar 06, 2008 8:03 pm
Forum: Archive
Topic: [HowTo] Advanced Character Statistics
Replies: 28
Views: 447549

Re: [HowTo] Advanced Character Statistics

Allright I finally got it, thanks.
by Maulpaw
Thu Mar 06, 2008 2:34 pm
Forum: Archive
Topic: [HowTo] Advanced Character Statistics
Replies: 28
Views: 447549

Re: [HowTo] Advanced Character Statistics

So - lets say I create a thief like Maulpaw. Let's pretend I select stats that gave me very good tracking. Int and Per seem to be determining that. I prac it to max at legend level and get 100+%. Now, in order to get high Int I decided to leave Dex low during creation. Now at level 26 I decide to tr...
by Maulpaw
Thu Mar 06, 2008 1:44 pm
Forum: Archive
Topic: What would you protect?
Replies: 14
Views: 28592

Re: What would you protect?

The timesinks. The waiting for shops. The resting for mana and hits. Things that keep you from being able to constantly run around killing mobs.
by Maulpaw
Wed Mar 05, 2008 11:37 pm
Forum: Archive
Topic: [HowTo] Advanced Character Statistics
Replies: 28
Views: 447549

Re: [HowTo] Advanced Character Statistics

I have never used this and it makes me a bit confused if it works as I suspect. I checked the stat generator - cool tool. Is what you are saying that: 1. I create a character with high int and per. This makes it possible to prac track and get 100+%. 2. I decay int and per and put those stats into so...
by Maulpaw
Wed Mar 05, 2008 11:05 pm
Forum: Archive
Topic: What would you change?
Replies: 127
Views: 1080460

Re: What would you change?

I like what Elmir proposed. Not sure if he had the same intention as I but the most tempo I have felt in mume was back in the time of the ford fights. Two sides close to eachother, raging battle in between. Sometimes darkies managed to raid rivendell and other times whities sieged the trollshaws. Tr...