Search found 33 matches
- Wed May 14, 2008 12:05 am
- Forum: Archive
- Topic: Travel Points
- Replies: 46
- Views: 180452
Re: Travel Points
Well if you mainly PK like Razoor and I, you'll notice that you generally PK around the same areas................soo......yeah
Re: Safespots
Unless you stink, it's impossible to die at demons...
Re: Safespots
Brolg is not that much of a safespot at all.
And someone please get rid of Ohruk "hill".
And someone please get rid of Ohruk "hill".
- Tue Mar 25, 2008 9:35 pm
- Forum: Archive
- Topic: Travel Points
- Replies: 46
- Views: 180452
Re: Travel Points
Jesus, how long did play in those sessions Razoor? 5hr+ ?
- Sat Mar 22, 2008 5:10 am
- Forum: Archive
- Topic: Train System
- Replies: 4
- Views: 13268
Re: Train System
Tested it in testmud, it doesn't.
Re: Bug forum
I feel unwanted.
Re: Link cap
I feel completely ignored
No-one read my door thingy?
No-one read my door thingy?
Re: Link cap
Snarp's saying that the general sentiment is to target a slowlinked player (usually an American)...and you only mentioned two American players out of what? at least 200+ that have played Razoor: "Well, i suppose it'd be fair. Very boring though as Rogon said, and far less enjoyable. " - Well obvious...
Re: Link cap
Wobbler: 150 ms would be unfair to everyone playing on 200 ms? Well how bout 30 ms compared to 200 ms? Good argument right there. Razoor: Agree mostly on all your points, but I'd probably place prespam infront of everything. Though about client-setups...I think most people know how to use hotkeys, a...
Re: Link cap
Well you are on Elvenrunes.com 24/7 , that's a USA site
I guess Google and Wikipedia don't count since there is a .se version of each :/ Seems you guys like to use everything we do.
I guess Google and Wikipedia don't count since there is a .se version of each :/ Seems you guys like to use everything we do.
Re: Link cap
Only the Swedes, Norweigens, and Estonians (excuse me if I missed a nation with 30 ms or so) would "suffer". Except it wouldn't really be "suffering" because they'd get used to it + the playing level would become even. By the way, players with slow links aren't really "suffering" at the moment I'd s...
Re: Link cap
Majortiy apparently means more than 50%, I always thought that it just meant which group was the largest. So instead of majority, replace it with "plurality".
Well at least you would agree with me that the majority of the players have a link over 130 msish?
Well at least you would agree with me that the majority of the players have a link over 130 msish?
Re: Link cap
And what's your ping to US website Wobbler? I highly doubt that it's 30 ms or whatever.
130--170 ms is a good number because a person with DSL/cable in the US can get that connection1 Sure, I may be only thinking about myself, but Americans make up the majority of the players.
130--170 ms is a good number because a person with DSL/cable in the US can get that connection1 Sure, I may be only thinking about myself, but Americans make up the majority of the players.
Re: Link cap
I half agree with Rogon and half disagree with him. Most of the players are from the United States (from some old poll + just general whois'ing ppl etc.). If they were on even link with the rest of the people , some might enjoy MUME more!
Re: Link cap
Cap it at 130 in my opinion! That would put everyone in the USA to Europe on even footing. (Majority of the players)
- Tue Mar 18, 2008 12:19 pm
- Forum: Archive
- Topic: Testmume feedback on scout changes revision 2
- Replies: 55
- Views: 285464
Re: Testmume feedback on scout changes revision 2
How long is it going to be up? Dunno if I can test it today :/
- Mon Mar 17, 2008 10:12 pm
- Forum: Archive
- Topic: Train System
- Replies: 4
- Views: 13268
Train System
Hey, I have a question about the current train system. Anyone know if the effects of the train system are retained after rerolling a character? (I.e. making a character, training certain stats, then rerolling)
- Mon Mar 17, 2008 12:19 am
- Forum: Archive
- Topic: Let's put together a newbie guide.
- Replies: 45
- Views: 148895
Re: Let's put together a newbie guide.
Haven't really read the thread, but what if there was a tutorial that all players who answered yes to being a newbie went to?
- Sun Mar 16, 2008 5:38 am
- Forum: Archive
- Topic: Test-mume feedback on scout changes
- Replies: 59
- Views: 219915
Re: Test-mume feedback on scout changes
Escape is nice 1v1
Escape sucks against more than 1 especially if you're in a one room closeable (one is spam closing etc.)
Escape sucks against more than 1 especially if you're in a one room closeable (one is spam closing etc.)
- Sun Mar 16, 2008 2:05 am
- Forum: Archive
- Topic: Test-mume feedback on scout changes
- Replies: 59
- Views: 219915
Re: Test-mume feedback on scout changes
Mage > Thief if thief flees once.