Search found 128 matches

by Andróg
Wed May 07, 2008 1:03 am
Forum: Archive
Topic: Recent changes, a bright future ahead
Replies: 99
Views: 123586

Re: Recent changes, a bright future ahead

Caerroil, you should pay more attention to the Ainur board. ;)

Just lately Ilie posted the list of people who have C-access.
by Andróg
Tue May 06, 2008 6:18 am
Forum: Archive
Topic: Recent changes, a bright future ahead
Replies: 99
Views: 123586

Re: Recent changes, a bright future ahead

Don't get me wrong, Jahara, I agree that everything didn't just go stale after the scout changes, but let me be a bit... well, a bit of something.

So: what exactly is the notable difference between giving a Vm C-access and promoting the Vm to A?
by Andróg
Wed Apr 30, 2008 12:42 am
Forum: Archive
Topic: Travel Points
Replies: 46
Views: 35683

Re: Travel Points

The bonus exists, I noticed it with the new troll I made. However, it's so small (compared to the average tps needed per level) that it's useful only for newbies and trolls.
by Andróg
Mon Apr 28, 2008 10:25 pm
Forum: Archive
Topic: Travel Points
Replies: 46
Views: 35683

Re: Travel Points

Most deathtraps are rather predictable from the room-name (which can be visible through "exits") or from the "look dirX".
by Andróg
Mon Apr 28, 2008 10:20 pm
Forum: Archive
Topic: Prioritizing bugs
Replies: 11
Views: 8376

Re: Prioritizing bugs

mobdeaths where majority of the damage was from fall/mudlle trap I agree with Jahara. 100%. Just few days ago I managed to mobrip from full hps (which was about 200hps for that char at that moment) by losing almost all my hps to fall damage and then a semi-dt right after it. In between those two I ...
by Andróg
Thu Apr 24, 2008 11:58 pm
Forum: Archive
Topic: Recent changes, a bright future ahead
Replies: 99
Views: 123586

Re: Recent changes, a bright future ahead

Years ago I used to play my scout with sucky moves a lot, so avoiding the enemy through circle-hiding and whatnot was part of the play just to survive fights I couldn't win. My 2 cents based on that is: yes, using common sense and being observant still helped you to find the circle-hiding thief, how...
by Andróg
Fri Apr 18, 2008 1:10 am
Forum: Archive
Topic: Travel Points
Replies: 46
Views: 35683

Re: Travel Points

Aglach, that is largely because already the areas north of Morthan and west of Neni add up to a very large number of zones, many of which are only very very selectively visited by people. Combine that with the low number of players online these days and you have the result - anyone who steps of the ...
by Andróg
Tue Apr 15, 2008 10:12 pm
Forum: Archive
Topic: Trapped by a clump of roots...
Replies: 13
Views: 10818

Re: Trapped by a clump of roots...

It's five. Termites in the middle.