Search found 187 matches

by Wobbler
Tue Mar 04, 2008 2:55 pm
Forum: Archive
Topic: [HowTo] Advanced Character Statistics
Replies: 28
Views: 447366

Re: [HowTo] Advanced Character Statistics

I'm a bit curious as to why you label a stat set with 12 int and 10 per "tracking"...
Will that even give enough track to see enemy tracks older than 2 ticks?
by Wobbler
Tue Mar 04, 2008 10:54 am
Forum: Archive
Topic: Search, Reveal and Flush
Replies: 9
Views: 19459

Search, Reveal and Flush

Perhaps this should be labelled idea, perhaps not. I find it quite annoying that I, or one of my groupmates, can be backstabbed while I am spamming reveal quick. Either the delay should be shortened or it should just be impossible to backstab in a room where an enemy is actively revealing or flushin...
by Wobbler
Mon Mar 03, 2008 12:00 pm
Forum: Archive
Topic: What would you change?
Replies: 127
Views: 1079948

Re: What would you change?

I retract my previous statements in this thread. The one thing I woud change is to reduce the time one has to sit around just doing nothing, particularly for lowbies. This would include, but hopefully not be limited to: All shops would be open 24/7 All guilds would be open 24/7 There would be a basi...
by Wobbler
Sun Mar 02, 2008 8:55 pm
Forum: Archive
Topic: What would you change?
Replies: 127
Views: 1079948

Re: What would you change?

Perhaps one way to deal with mobdeath would be to make the ageloss dependant on current age (for instance, 25% of current age relative to starting age). One suitable cap on pk xp loss could be 500k. I would combine the lower xp losses with a cap on pk-exp of 100k total for the whole group getting th...
by Wobbler
Sun Mar 02, 2008 3:19 pm
Forum: Archive
Topic: Roleplaying within MUME - Remember to roleplay?
Replies: 12
Views: 28718

Re: Roleplaying within MUME - Remember to roleplay?

Adverse wrote:Never ever in pk. That would be great!
... for everyone pking in a labgroup or using external means of communication.
by Wobbler
Thu Feb 28, 2008 2:54 pm
Forum: Archive
Topic: Client Use Poll Nominations
Replies: 17
Views: 44682

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by Wobbler
Wed Feb 27, 2008 6:02 pm
Forum: Archive
Topic: Roleplaying within MUME - Remember to roleplay?
Replies: 12
Views: 28718

Re: Roleplaying within MUME - Remember to roleplay?

Quoting my ER post in a thread with identical OP: 1. The communication channels are necessary for player interaction, except for people who play from locations that allow offline communications or have prior knowledge of eachother and communicate via an online instant messaging system. Removing them...