Search found 187 matches

by Wobbler
Sun Apr 13, 2008 11:20 am
Forum: Archive
Topic: PANIC! A rethink...
Replies: 11
Views: 27683

Re: PANIC! A rethink...

Even better would be to just do away with this annoying panic completely.
by Wobbler
Sun Apr 13, 2008 11:18 am
Forum: Archive
Topic: Awareness
Replies: 5
Views: 14764

Re: Awareness

Finwë, have you actually seen someone with high awareness save backstabs at a reasonable rate?
by Wobbler
Fri Apr 11, 2008 2:45 pm
Forum: Archive
Topic: What is a 'puke'?
Replies: 12
Views: 30868

Re: What is a 'puke'?

A whitie.
by Wobbler
Thu Apr 10, 2008 8:36 pm
Forum: Archive
Topic: Voluntary deletion?
Replies: 5
Views: 10636

Re: Voluntary deletion?

It is particularly annoying when characters who have been scheduled to delete !NOW! survive multiple reboots.
by Wobbler
Thu Apr 10, 2008 7:29 pm
Forum: Archive
Topic: Weapon weights
Replies: 6
Views: 9902

Re: Weapon weights

The unit used internally is 1 decagramme.
by Wobbler
Thu Apr 10, 2008 5:07 pm
Forum: Archive
Topic: Weapon weights
Replies: 6
Views: 9902

Re: Weapon weights

For one-handed weapons, approximately weight in lbs * 3 str is required.
by Wobbler
Thu Apr 10, 2008 9:38 am
Forum: Archive
Topic: Possible Effects of Reducing Parrysplit
Replies: 5
Views: 16172

Re: Possible Effects of Reducing Parrysplit

I came up with a possible new formula: The second person to engage reduces effective pb by 20% (not 20 pb), the third by 10% and each beyond that by 5%. With a nominal pb of 120%, someone fighting 2 opponents will then have 96 effective pb (60 today), or 84 against 3 opponents (40 today), or 78 agai...
by Wobbler
Thu Apr 10, 2008 1:11 am
Forum: Archive
Topic: Some Sleeping Inconveniences
Replies: 9
Views: 28425

Re: Some Sleeping Inconveniences

One can turn on/off climb while asleep, but not swim...
by Wobbler
Tue Apr 01, 2008 8:45 pm
Forum: Archive
Topic: Question about mobdeath penalty (not complaint)
Replies: 41
Views: 159238

Re: Question about mobdeath penalty (not complaint)

Are you quite certain it is not due to ageloss?
by Wobbler
Tue Apr 01, 2008 11:01 am
Forum: Archive
Topic: Game mechanics basically
Replies: 11
Views: 31315

Re: Game mechanics basically

The funny thing about this is that when Mume VIII came out everyone was of the opinoin that single-class training styles were the way to go now and there was massive complaint that the new system was too limiting in this way. Did you mean to write VII instead of VIII? As far as I remember, the hybr...
by Wobbler
Mon Mar 31, 2008 10:47 am
Forum: Archive
Topic: Possible Effects of Reducing Parrysplit
Replies: 5
Views: 16172

Possible Effects of Reducing Parrysplit

A recent thread by Elmir inspired me to ponder what would happen if the parrysplitting effects of fighting multiple opponents was reduced. For instance, if slashed by an arbitrary value of three quarters (a linear modifier to a non-linear system, probably not a very good actual implementation), the ...
by Wobbler
Sat Mar 29, 2008 11:56 am
Forum: Archive
Topic: Game mechanics basically
Replies: 11
Views: 31315

Re: Game mechanics basically

I think it would be nice if bashing skill affected bashing speed. I also think it would be nice if weaponskills had a greater impact in melee combat - right now they are the least important factor, except for xping lowbies. A weaponskill at 100% gives 20 ob with an appropriate weapon. 25 levels give...
by Wobbler
Fri Mar 28, 2008 11:17 am
Forum: Archive
Topic: Travel Points
Replies: 46
Views: 172027

Re: Travel Points

I once got a TP in a road room inside Fornost (the one nws from the inn, can't remember its name) less than one minute after visiting it before; this was when I was going to rent, agonised after not getting TPs behind a vast number of secret doors in wilderness areas that character had never visited...
by Wobbler
Thu Mar 27, 2008 11:07 am
Forum: Archive
Topic: New Quests (or quests for new players)
Replies: 11
Views: 22481

Re: New Quests (or quests for new players)

Fëanor complained several years ago about needing some mudlle he couldn't write himself to finish the White Tower stuff.

Personally I don't do any quests as a lowbie (unless I come across the Bree weaponsmith dagger), the time investment would be more profitable if spent on killing slithering snakes.
by Wobbler
Wed Mar 26, 2008 9:48 pm
Forum: Archive
Topic: New Quests (or quests for new players)
Replies: 11
Views: 22481

Re: New Quests (or quests for new players)

Unfortunately, not many quests are particularly rewarding. The ones that do come with a nice reward usually require a bit of character power or items that do not load very often, which unfortunately is necessary for balancing reasons. Herblore quests are particularly unrewarding as most herblores ha...
by Wobbler
Wed Mar 26, 2008 2:22 pm
Forum: Archive
Topic: After reading through a number of guides...
Replies: 18
Views: 68540

Re: After reading through a number of guides...

Swim: 90+
Climb: 50+
Ride: 100
Wilderness: 50-100
Endurance: ~10 pracs
Parry, dodge: 2-3 pracs each
Missile: ~5-6 pracs
by Wobbler
Wed Mar 26, 2008 12:33 pm
Forum: Archive
Topic: After reading through a number of guides...
Replies: 18
Views: 68540

Re: After reading through a number of guides...

Oh, and awareness below 95% does not seem to do anything at all; at 95+ it gives night vision, which you as a caster can get much cheaper by practicing the spell.
by Wobbler
Wed Mar 26, 2008 11:24 am
Forum: Archive
Topic: After reading through a number of guides...
Replies: 18
Views: 68540

Re: After reading through a number of guides...

I would most definitely drop per by 3-4 points to improve wil, con and str.
by Wobbler
Tue Mar 25, 2008 12:19 pm
Forum: Archive
Topic: Account Output Oddity for the 36th Character
Replies: 1
Views: 4700

Re: Account Output Oddity for the 36th Character

Er, I guess I should have paid closer attention to the names...
I actually only have 36 characters, and the oddity includes a repetition of my last few characters. This seems to be caused by an upgrade from powwow 1.2.5 to powwow 1.2.13. :oops:
by Wobbler
Mon Mar 24, 2008 11:03 pm
Forum: Archive
Topic: Safespots
Replies: 18
Views: 82788

Re: Safespots

I've killed pukes in there as a solo Orc...