Deep mines of the Blue Mountains

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Vortenos
Posts: 44
Joined: Tue Apr 08, 2008 12:53 pm
Location: Wisconsin, United States

Deep mines of the Blue Mountains

Post by Vortenos » Tue May 06, 2008 1:56 pm

The dorf foreman would let me in, but can anyone tell me how hard this area is? Could a 14 mage manage himself solo in there?
All extremists should be shot.

Caerroil
Bug Hunter
Posts: 214
Joined: Sun Feb 24, 2008 12:25 pm
Location: Sweden

Re: Deep mines of the Blue Mountains

Post by Caerroil » Tue May 06, 2008 5:26 pm

I would not recommend anyone unfamiliar with the area to enter it alone. If you do anyway be very watchful of what happens. As far as a recommended group I'd say 3 level 15ish is a minimum if you don't know the area.

Ortansia
Posts: 142
Joined: Mon Feb 25, 2008 6:52 pm
Location: Algeria

Re: Deep mines of the Blue Mountains

Post by Ortansia » Tue May 06, 2008 5:30 pm

Well this area is kinda hard for a level 14 :p . There are like 5 nasty spiders . The problem is that you need to be fast and flee before the spider start to weave her web :p if you fail to flee or if you are too slow you will be cocooned which means you won't be able to move anymore and you will die like 1 day mume time ? if no one come to save you !
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Vortenos
Posts: 44
Joined: Tue Apr 08, 2008 12:53 pm
Location: Wisconsin, United States

Re: Deep mines of the Blue Mountains

Post by Vortenos » Tue May 06, 2008 6:02 pm

A careful hero could solo there?
All extremists should be shot.

Ortansia
Posts: 142
Joined: Mon Feb 25, 2008 6:52 pm
Location: Algeria

Re: Deep mines of the Blue Mountains

Post by Ortansia » Tue May 06, 2008 6:14 pm

I think 2 people is good
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Ortansia
Posts: 142
Joined: Mon Feb 25, 2008 6:52 pm
Location: Algeria

Re: Deep mines of the Blue Mountains

Post by Ortansia » Tue May 06, 2008 6:20 pm

In case you go solo :p make sure you have some friends around to help you in case you get cocooned :p
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Vortenos
Posts: 44
Joined: Tue Apr 08, 2008 12:53 pm
Location: Wisconsin, United States

Re: Deep mines of the Blue Mountains

Post by Vortenos » Tue May 06, 2008 6:48 pm

How quick do you have to be anyway? Do you get a good warning? I'll prolly wait some levels and see if I can enlist some others in an adventure. I'm going to guess you can earn the BM citizenship from questing down there
All extremists should be shot.

Ortansia
Posts: 142
Joined: Mon Feb 25, 2008 6:52 pm
Location: Algeria

Re: Deep mines of the Blue Mountains

Post by Ortansia » Tue May 06, 2008 8:04 pm

I can't remember exactly :p but yes there is a warning like : the spider start quickly weaving ... then you have to flee quickly . I remember I did it like 3 times with a friend and once we got cocooned both :p . fortunately someone came and cut the cocoon ... it was fun tho :p

For sure that place doesn't load bm citizenship ! . It loads only some gold and war mattock :p .
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Andróg
Posts: 204
Joined: Tue Apr 15, 2008 10:10 pm

Re: Deep mines of the Blue Mountains

Post by Andróg » Wed May 07, 2008 1:08 am

Ortansia, you forgot the exp! It loads good exp! ;) You cannot fight those spiders anywhere else. :)

Ortansia
Posts: 142
Joined: Mon Feb 25, 2008 6:52 pm
Location: Algeria

Re: Deep mines of the Blue Mountains

Post by Ortansia » Wed May 07, 2008 7:14 am

Indeed ! It loads very good xp too :D
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Wobbler
Posts: 393
Joined: Mon Feb 25, 2008 10:02 pm

Re: Deep mines of the Blue Mountains

Post by Wobbler » Wed May 07, 2008 9:32 am

Last I checked it wasn't a war mattock, it was a steel-shafted mattock.
Politicians are wise and benevolent and will gladly sacrifice themselves for the common good. Anyone who implies that there might exist dishonest politicians is obviously a terrorist who should be locked up indefinitely without a trial.

Andróg
Posts: 204
Joined: Tue Apr 15, 2008 10:10 pm

Re: Deep mines of the Blue Mountains

Post by Andróg » Wed May 07, 2008 7:43 pm

Yeah, these days the main loading-stop of war mattocks seem to be the shops of Arda! ;)

As much as I've played in 2008, there always seems to be at least one war mattock sold in some shop of the whitie side. :P

Then again, more seriously, I think it's kind of expected. Most of the legend eq is has shop-prices far lower than their "general playerbase market price". War mattocks on the other hand are worth a lot more in shops than in regular play, thus those who have an extra war mattock, and no friend to spare it to, just sell it.

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