Selected magically adept mobiles will have an improved damage absorption as
we fixed an ancient bug regarding (permanent) magical armour.
Expect a working armour-flag on future mobiles. How much the absorption
increases on existing mobiles can vary. Below is a list of mobiles affected:
an ebon wraith, Mordrath, Uiniel, Brolg, Mrak, Dagnir's ghost, Azra-Zaira,
Saruman, the warlock, Halamor's ghost, Malindon, and Bulag.
The armour spell for players is not affected.
Permanent magical armour on mobiles
Moderator: Builders