Item damage has internally been represented with two values Item state, and item permanent damage (or age). The permanent damage and item state will be shown to players like this:
State, from best to worst: Permanent damage/age, best to worst: flawless new well-maintained fresh satisfactory seasoned used well-seasoned worn aged neglected old marred hoary unavailing timeworn deteriorating age-old worn out antiquated
Now, this is important: ONLY THE STATE decides how good the item is.
The older an item is, the quicker its state will go down though.
So - a (flawless, new) sword, is just as good as a (flawless, old) sword.
Items that are timeworn or older cannot be mended by regular means, and have little value.
From News 2096 by Ilie.
This page was automatically generated on Mon Jan 7 11:13:12 2019