Search found 8 matches

by Ugurz
Sat Mar 29, 2008 6:28 am
Forum: Archive
Topic: Recent changes, a bright future ahead
Replies: 99
Views: 1107978

Re: Recent changes, a bright future ahead

I'll assume Ugurz is who Kenzu was referring to when he mentioned the most-hated-scout. If not, here is my two cents anyway.

I do not love the changes but I decided to try and adjust and not whine. There you have it. :)
by Ugurz
Thu Mar 20, 2008 10:43 am
Forum: Archive
Topic: Link cap
Replies: 58
Views: 353230

Re: Link cap

Yes, I do understand that a 2nd copy of mume running on a separate server located in the US would split the player-base in half. I also believe that the US-based server would then grow in player-base size quickly, If playing on a really fast link is as enjoyable as Rogan says it is. Next, based on t...
by Ugurz
Wed Mar 19, 2008 5:55 pm
Forum: Archive
Topic: Link cap
Replies: 58
Views: 353230

Re: Link cap

Alternate idea ... run a 2nd instance of Mume on a server in the USA. I know that wont help the Aussies, etc. but if the entire player-base is just over 50% American, it would be a nice solution.

Players could have part/all their account ported to the new USA server.
by Ugurz
Wed Mar 19, 2008 2:05 am
Forum: Archive
Topic: Testmume feedback on scout changes revision 2
Replies: 55
Views: 274493

Re: Testmume feedback on scout changes revision 2

First of all, why was the test mume shut down so fast? I had maybe 30-40 minutes to test it earlier today, got home this evening, logged in and saw the 10-minute shut-down notice. Not cool. Here is my feedback based on my brief test. I like the new escape. I thought it failed just enough. I was able...
by Ugurz
Mon Mar 17, 2008 2:32 pm
Forum: Archive
Topic: Test-mume feedback on scout changes
Replies: 59
Views: 211242

Re: Test-mume feedback on scout changes

New rogue fighting options ... hmmmm ... like wielding an engraved broadsword in my right had and a brd in my left perhaps? *evil grin*
by Ugurz
Mon Mar 17, 2008 8:33 am
Forum: Archive
Topic: Test-mume feedback on scout changes
Replies: 59
Views: 211242

Re: Test-mume feedback on scout changes

Trust me Relim, I don't think there is a problem with scouts currently but the warrior-loving, scout-hating players obviously have Ilie's ear right now. The current system that I tested on test-mume was horrible so I am tring to offer some ideas to help Ilie not ruin the class completely ... as the ...
by Ugurz
Mon Mar 17, 2008 5:54 am
Forum: Archive
Topic: Test-mume feedback on scout changes
Replies: 59
Views: 211242

Re: Test-mume feedback on scout changes

OK I'll re-create this from memory ... It seems like the intent of these changes is to allow warrior-groups to hunt down scouts that are running away from them. Here are some ideas ... 1. Remove sneak-malus flag that was added to panic some time ago. 2. Develop new sneak-malus flag as follows: - If ...
by Ugurz
Mon Mar 17, 2008 4:39 am
Forum: Archive
Topic: Test-mume feedback on scout changes
Replies: 59
Views: 211242

Re: Test-mume feedback on scout changes

OK your forum officially SUCKS. I spent about two hours writing up some really good ideas for this new sneak-system, hit preview, was asked to relog in and all of my work just vanished. Bah.

Forget it ... I'll go with whatever you dorks come up with ... sigh. :(