Search found 14 matches
- Mon May 12, 2008 9:15 am
- Forum: Archive
- Topic: What would you change?
- Replies: 127
- Views: 1094256
Re: What would you change?
If it is possible to walk into a waterfall but not reasonable to do so then it should have an exit flag just like sunlight for trolls. "exit" command should also mark it. In addition to the room name it could add some equivalent of "Dangerous place to wonder" both for insta and timed DTs (underwater...
- Fri Apr 25, 2008 8:57 pm
- Forum: Archive
- Topic: How to prac Thief-Mage?
- Replies: 17
- Views: 55335
Re: How to prac Thief-Mage?
Yeah. Tried that.Syd wrote: The very first thing I did was pray Lorien, find the ranger man, and practice 2 bandage 3 swim 3 climb 4 ride.
How do you find the ranger guildmaster on level 1 if he sneaks?
Where does he usually can be found?
- Thu Apr 17, 2008 7:32 am
- Forum: Archive
- Topic: Is This Abuse?
- Replies: 13
- Views: 40862
Re: Is This Abuse?
As I understand he summoned those mobs.
Need to 'locate life' them first?
How can one be sure not to summon a mob already there?
Need to 'locate life' them first?
How can one be sure not to summon a mob already there?
- Wed Apr 16, 2008 8:45 pm
- Forum: Archive
- Topic: Is This Abuse?
- Replies: 13
- Views: 40862
Re: Is This Abuse?
Would it possible to exp this kind of room with shroud+store+quake+armor or would it hurt just too much (failed flee).
- Wed Apr 16, 2008 6:17 am
- Forum: Archive
- Topic: PANIC! A rethink...
- Replies: 11
- Views: 29943
Re: PANIC! A rethink...
Why can scouts disengage from combat in an organized manner and other classes can not? Retreat should be a general skill. A group leader with mastered leadership and retreat should be able to retreat the whole group in an orderly manner. To make it a viable skill it should not take long (1-2 round m...
- Tue Apr 15, 2008 1:57 pm
- Forum: Archive
- Topic: Trapped by a clump of roots...
- Replies: 13
- Views: 37546
Re: Trapped by a clump of roots...
Add a hunting werewolf to the mix and it's a mobdeath for midlevel character.androg wrote:From what I've seen, the main roots which constantly cause problems for newbies aren't in OF, rather directly half-way from BM to Forlond. Now those roots are a constant lowbie-newbie-nuisance.
- Tue Apr 15, 2008 9:03 am
- Forum: Archive
- Topic: Trapped by a clump of roots...
- Replies: 13
- Views: 37546
Re: Trapped by a clump of roots...
There was a bug that they let you go if you idle. Don't know if it has been fixed. Check the Bugs forum. -------------------------------------------------------------------- Disclaimer: It is not nice to abuse bugs. But on level six it is sometimes the only thing you can do. ------------------------...
- Mon Apr 14, 2008 2:18 pm
- Forum: Archive
- Topic: #mark Powtty=bold
- Replies: 1
- Views: 6337
#mark Powtty=bold
I can't get #mark to work with Powtty :( Colored text works, bold and inverse and underline does not. "#mark Awful=inverse" does not work "cha col hit green" does work, hit is colored green "cha col hit GREEN" does not work, hit is not colored I have tried to change settings but haven't succeeded to...
- Thu Apr 10, 2008 6:33 am
- Forum: Archive
- Topic: Some Sleeping Inconveniences
- Replies: 9
- Views: 29290
Re: Some Sleeping Inconveniences
Not possible to toggle sneak also.
It should be possible to turn all toggles on/off while sleeping.
It should be possible to turn all toggles on/off while sleeping.
- Thu Apr 03, 2008 9:14 am
- Forum: Off-topic
- Topic: Odd moments in RL caused by MUME
- Replies: 35
- Views: 142524
Re: Odd moments in RL caused by MUME
How do you pronounce "arglebargle" in english?
I didn't know it is a (un)commonly used phrase.
I didn't know it is a (un)commonly used phrase.
- Mon Mar 31, 2008 1:53 pm
- Forum: Archive
- Topic: How to prac Thief-Mage?
- Replies: 17
- Views: 55335
Questions about travelling south.
Traveling south from Bree towards Tharbad, then east and south towards Rohan is usually not that dangerous. <snip> Once you get close to Rohan you are more or less safe, if you know how to find the ford in Isen and the rohir encampment there, and from there you have a lot of new areas to explore an...
- Sat Mar 29, 2008 2:52 pm
- Forum: Archive - Clients and settings
- Topic: [HowTo] Install mmapper2 on Windows (Mapper Guide)
- Replies: 47
- Views: 647459
How to add info to the mmapper2?
How is it possible to add the names of (hidden) exits to the map? Or some other info: mob names, plants, etc I tried to do it in the mapper mode and it screwed up my map: it didn't show me the right rooms any more half the time. Kind of created 2 maps on top of each other one slightly shifted. Had t...
- Fri Mar 28, 2008 11:36 am
- Forum: Archive
- Topic: How to prac Thief-Mage?
- Replies: 17
- Views: 55335
Re: How to prac/play Thief-Mage?
not gonna lie, i love you etc jahara, but i think you couldn't be more wrong on the pracs you chose, talk to me on msn, innoculateyou@yahoo.com, or on mume for better info, i'm playing darkie lately! Such an answer to the (newbie) question creates a real cozy feeling. And there is a talk about mark...
- Sun Mar 23, 2008 9:25 pm
- Forum: Archive
- Topic: How to prac Thief-Mage?
- Replies: 17
- Views: 55335
How to prac Thief-Mage?
Hi. Havn't played this game for 6 years and i wasn't really good back then either. Now a friend lured me back in and I got all excited about a dual class character. So I picked up a Thief-Mage stats from Jahara's page: Str:11 Int:16 Wis:14 Dex:19 Con:12 Wil:11 Per:17 (train down per, train up str & ...