Search found 187 matches

by Wobbler
Wed Jun 11, 2008 10:25 am
Forum: Archive
Topic: Question about mobdeath penalty (not complaint)
Replies: 41
Views: 17350

Re: Question about mobdeath penalty (not complaint)

dianos wrote:The real life time spent is only a "cost" if you are not enjoying your time spent playing the game.
Time spent playing the game can be quite enjoyable, but there are many aspects of the game that are very time-consuming while having very low entertainment value.
by Wobbler
Sun May 25, 2008 12:47 pm
Forum: Archive
Topic: Q: How to get inside Rivendell?
Replies: 7
Views: 5090

Re: Q: How to get inside Rivendell?

I have heard claims that being a Grey Havens citizen makes it easier to get into Rivendell.
by Wobbler
Wed May 21, 2008 1:05 pm
Forum: Archive
Topic: The Forum Search Function
Replies: 2
Views: 1613

The Forum Search Function

The search function seems far too keen on claiming a search keyword is too common, how about making it a tad less restrictive? Even when limiting the search to topics only, knowing there is at most two or three threads matching a desired keyword, I frequently get the "The following words in your sea...
by Wobbler
Wed May 21, 2008 12:38 pm
Forum: Archive
Topic: Fans
Replies: 17
Views: 7306

Re: Fans

They add move delay and noise too, coyote, if your group consists of more than one other player or mobile - particularly if the fan is following someone other than the leader.
by Wobbler
Tue May 20, 2008 2:20 am
Forum: Archive
Topic: Fans
Replies: 17
Views: 7306

Re: Fans

Not enough to prevent 7 fans from coming to me or my groupmates within a period of 15 minutes, apparently.
by Wobbler
Mon May 19, 2008 3:43 pm
Forum: Archive
Topic: Fans
Replies: 17
Views: 7306

Re: Fans

... but likely only to have it reappear a few moments later.
by Wobbler
Mon May 19, 2008 10:58 am
Forum: Archive
Topic: Fans
Replies: 17
Views: 7306

Re: Fans

That last "feature" sounds particularly bad.
by Wobbler
Sun May 18, 2008 11:46 am
Forum: Archive
Topic: Prioritizing bugs
Replies: 11
Views: 5494

Re: Prioritizing bugs

The bug that makes tracks decay on any weather change, even if it is just an increase or decrease in clouds, should obviously have high priority too.
by Wobbler
Sat May 17, 2008 8:21 pm
Forum: Archive
Topic: Warriors and spells
Replies: 27
Views: 14782

Re: Warriors and spells

It's called "track".
by Wobbler
Sat May 17, 2008 10:42 am
Forum: Archive
Topic: Warriors and spells
Replies: 27
Views: 14782

Re: Warriors and spells

Herblore mixing has a tendency to fail every now and then, particularly with low mentals.
They are not mutually exclusive, by the way.
by Wobbler
Sat May 17, 2008 10:39 am
Forum: Archive
Topic: Fans
Replies: 17
Views: 7306

Re: Fans

So you mean some V+ decided to deliberately spam me with fans every other tick? Now that would be abuse of immortal power if I ever heard of it...
by Wobbler
Sat May 17, 2008 2:21 am
Forum: Archive
Topic: Fans
Replies: 17
Views: 7306

Fans

I find fans extremely annoying.
They are particularly annoying when 7 arrive within a period of 15 minutes.
In fact, they are even more annoying than stray dogs.
by Wobbler
Fri May 16, 2008 5:39 pm
Forum: Archive
Topic: Warriors and spells
Replies: 27
Views: 14782

Re: Warriors and spells

I last saw envenom used in pk by a non-scout less than 24 hours ago. Rattlesnakes and tarantulas are low-level mobs, not level 50+.
by Wobbler
Fri May 16, 2008 9:45 am
Forum: Archive
Topic: Warriors and spells
Replies: 27
Views: 14782

Re: Warriors and spells

1 prac in detect magic is enough, and has helped me find *enemies* on a few occassions. Rem poison is a must have when trying to flee from a group of *enemies* using arachnia far away from any safe spot (although few places are far away from safe spots these days). The loss of 2-3 max hps is well wo...
by Wobbler
Thu May 15, 2008 10:31 pm
Forum: Archive
Topic: Warriors and spells
Replies: 27
Views: 14782

Re: Warriors and spells

I will go further and say I want more pracs in dodge, pick (many more!), bandage, possibly climb and swim (depending on stats), ride (max!), bless, and also slashing, remove poison, cure blind and detect magic. I would lower bash, cleaving, parry and wilderness by several pracs each. Then we have th...
by Wobbler
Thu May 15, 2008 2:48 pm
Forum: Archive
Topic: Too many skills, Not enough Pracs
Replies: 7
Views: 3998

Re: Too many skills, Not enough Pracs

If I were buffing Muranog, for instance, I would rather have you sleep the blacktrolls than fireball them. The same goes for patrol leaders, dire wolves, etc in Moria and many mobs elsewhere.
by Wobbler
Wed May 14, 2008 11:10 pm
Forum: Archive
Topic: Warriors and spells
Replies: 27
Views: 14782

Re: Warriors and spells

I never have enough pracs to get all the out-of-class skills I want on any of my characters...
by Wobbler
Wed May 14, 2008 12:26 pm
Forum: Archive
Topic: Warriors and spells
Replies: 27
Views: 14782

Re: Warriors and spells

I've never seen a need for more than 2 pracs in cure light, even at low level. Maxing any warrior skill, endurance included, is a horrible idea; start practicing endurance around level 10 and stop around 20-25. I would suggest spending 5-6 pracs decayed from cure light on remove poison (you will nee...
by Wobbler
Tue May 13, 2008 12:19 pm
Forum: Archive
Topic: Too many skills, Not enough Pracs
Replies: 7
Views: 3998

Re: Too many skills, Not enough Pracs

For group xp, the most important mage spell is sleep.
by Wobbler
Tue May 13, 2008 12:15 pm
Forum: Archive
Topic: Travel Points
Replies: 46
Views: 24748

Re: Travel Points

Depends on how you exp? Shouldn't be a problem really if you move around a lot... (at least it isn't in my experience) Of course, if you re-do the same area a lot you will have troubles with tps. Does North of Ingrove down ABR through OOC to south of Lorien through Moria and Dunland to Broghha, the...