Search found 34 matches

by Edvard
Wed Mar 19, 2008 9:54 am
Forum: Archive
Topic: Keep at bay
Replies: 15
Views: 51584

Re: Keep at bay

I fought Stolb in skeletalwarrior-mail eq, as lvl 35ish Zaug, black metal shield and giant spear. We both started healthy, he was wounded when i was hurt, but then i felt too lame to use keep at bay so i started attacking which made me loose. I died when he was bad. He was lvl 100 in fullset. I alm...
by Edvard
Wed Mar 19, 2008 12:29 am
Forum: Archive
Topic: Testmume feedback on scout changes revision 2
Replies: 55
Views: 274619

Re: Testmume feedback on scout changes revision 2

roughly 1/10 chance of revealing a thoroughly hidden scout with reveal q with the time it takes to reveal quick, theres a 50% chance to reveal someone in 9 seconds It takes 14 seconds to hide thorough so for a sneaker with no mount (think zorcs), how are they supposed to regen enough moves if being...
by Edvard
Tue Mar 18, 2008 8:40 pm
Forum: Archive
Topic: Testmume feedback on scout changes revision 2
Replies: 55
Views: 274619

Re: Testmume feedback on scout changes revision 2

I agree with you Razoor, but we can't both have the cookie and eat it. Perhaps what we need to focus on isn't keeping the traditional sneak/flee-system, in order to preserve thieves means of protection, but to add something to their offensive force. What this is and how it would be balanced is an is...
by Edvard
Tue Mar 18, 2008 7:50 pm
Forum: Archive
Topic: Testmume feedback on scout changes revision 2
Replies: 55
Views: 274619

Re: Testmume feedback on scout changes revision 2

Edvard, it's too easy surviving playing scout if you play with backstab and in the open. This change does not make that kind of scout ANY easier to kill what so ever. Rather it will be even easier to survive with them, since they can now escape away from any potential risk of fleeing into a closeab...
by Edvard
Tue Mar 18, 2008 6:22 pm
Forum: Archive
Topic: Testmume feedback on scout changes revision 2
Replies: 55
Views: 274619

Re: Testmume feedback on scout changes revision 2

Well link matters in mume, no doubt. However, this change doesn't affect poorly linked people anymore than poorly linked people have disadvantages for all other classes, such as warriors and mages, that don't sneak at all. Basically, it will affect poorly linked people because the way it is now, it ...
by Edvard
Tue Mar 18, 2008 2:45 pm
Forum: Archive
Topic: Keep at bay
Replies: 15
Views: 51584

Re: Keep at bay

I fought Stolb in skeletalwarrior-mail eq, as lvl 35ish Zaug, black metal shield and giant spear. We both started healthy, he was wounded when i was hurt, but then i felt too lame to use keep at bay so i started attacking which made me loose. I died when he was bad. He was lvl 100 in fullset. I almo...
by Edvard
Tue Mar 18, 2008 2:00 pm
Forum: Archive
Topic: Testmume feedback on scout changes revision 2
Replies: 55
Views: 274619

Re: Testmume feedback on scout changes revision 2

Jahara if you think sneak can be countered by going paranoid, you're living in a dreamworld. You even eat backstabs on paranoid.
by Edvard
Tue Mar 18, 2008 1:58 pm
Forum: Archive
Topic: Testmume feedback on scout changes revision 2
Replies: 55
Views: 274619

Re: Testmume feedback on scout changes revision 2

I also tried it breefly, 100% and 101% escape as orc scout, and I found that it was almost too easy. Escaping at guardian, kormock, guthblug etc was almost flawless. We have to remember that the ability of choosing which way to escape makes a great favor for scouts, and if escape works as good as fl...
by Edvard
Tue Mar 18, 2008 12:15 pm
Forum: Off-topic
Topic: Movies to watch
Replies: 56
Views: 246753

Re: Movies to watch

I thought into the wild was great as well. Great soundtrack by Eddie Vedder too!
by Edvard
Mon Mar 17, 2008 8:02 pm
Forum: Archive
Topic: Keep at bay
Replies: 15
Views: 51584

Keep at bay

Keep at bay can be very overpowered sometimes. You can practically kill yourself hunting down/fighting a spear user. Which is fine, imo! However I think that keep at bay shouldn't work on bash like it does today, so that at least there is some way to outskill a spear-user.
by Edvard
Thu Mar 13, 2008 2:29 pm
Forum: Archive
Topic: Out of Curiosity: What Colour Are Your Enemies?
Replies: 24
Views: 82077

Re: Out of Curiosity: What Colour Are Your Enemies?

Bold yellow on black background with white/light grey text. When i started playing i used zmuds green text and white enemies i think.
by Edvard
Wed Mar 12, 2008 11:43 pm
Forum: Archive
Topic: Lowb question about warrior character skills
Replies: 6
Views: 13026

Re: Lowb question about warrior character skills

If you want, press "info %b" in game, and post your stats here for feed-back on them.
by Edvard
Mon Mar 10, 2008 10:45 pm
Forum: Off-topic
Topic: MUME Fan Art
Replies: 18
Views: 78606

Re: MUME Fan Art

I made this a couple of years ago, more LOTR fan art than MUME but I'm too lazy to draw another picture.. one drawing every 5 years is what i produce :p scanning was horrible though, looked better in rl :)

Image
by Edvard
Mon Mar 10, 2008 10:37 pm
Forum: Archive
Topic: [News] Age modifiers
Replies: 19
Views: 51999

Re: [News] Age modifiers

me like