Perception: vision, hearing and smell

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kogan
Posts: 4
Joined: Mon Feb 25, 2008 2:57 pm

Perception: vision, hearing and smell

Post by kogan » Thu Apr 02, 2009 2:55 pm

Nice Randoms: Didn't know to check this 1st when starting a new char :mrgreen:

You are a male Eriadorian.
Perception: vision 40, hearing -28, smell -55. Alertness: normal.
Your base abilities are: Str:9 Int:10 Wis:8 Dex:9 Con:9 Wil:9 Per:9.
Base abilities: Str:8 Int:9 Wis:8 Dex:8 Con:8 Wil:8 Per:8.

You are a male Eriadorian.
Perception: vision 40, hearing -19, smell -40. Alertness: normal.
Your base abilities are: Str:9 Int:10 Wis:8 Dex:9 Con:9 Wil:9 Per:9.
Base abilities: Str:8 Int:9 Wis:8 Dex:8 Con:8 Wil:8 Per:8.

You are a male Eriadorian.
Perception: vision 40, hearing -37, smell -70. Alertness: normal.
Your base abilities are: Str:9 Int:10 Wis:8 Dex:9 Con:9 Wil:9 Per:9.
Base abilities: Str:8 Int:9 Wis:8 Dex:8 Con:8 Wil:8 Per:8.

Kalev
Vala (Mudller)
Posts: 63
Joined: Sat Feb 23, 2008 9:56 pm
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Re: Perception: vision, hearing and smell

Post by Kalev » Thu Apr 02, 2009 8:43 pm

Did I get it right that you really made 3 different characters so you could pick the one with best perception?

Jahara
Posts: 228
Joined: Sat Feb 23, 2008 9:55 pm
Location: Indiana, USA
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Re: Perception: vision, hearing and smell

Post by Jahara » Thu Apr 02, 2009 8:55 pm

I'm pretty sure vision, hearing, and smell is affected by the current room and weather. I don't believe it is random, since it would be most likely tied to the perception stat.

Wobbler
Posts: 393
Joined: Mon Feb 25, 2008 10:02 pm

Re: Perception: vision, hearing and smell

Post by Wobbler » Sun Apr 05, 2009 11:56 am

Hearing and smell appear to be affected by room terrain, at least.
Politicians are wise and benevolent and will gladly sacrifice themselves for the common good. Anyone who implies that there might exist dishonest politicians is obviously a terrorist who should be locked up indefinitely without a trial.

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