The way the status of objects is shown has changed a bit.
For a while now item damage has internally been represented with two
values Item state, and item permanent damage (or age). The permanent
damage has never been shown to players though, but has affected shop
prices for example. Both states will now be visible, and go like this:
State, from best to worst:
Permanent damage/age, best to worst:
Now, this is important: ONLY THE STATE decides how good the item is.
The older an item is, the quicker its state will go down though.
So - a (flawless, new) sword, is just as good as a (flawless, old) sword.
Items that are timeworn or older cannot be mended in any way, and have