Advanced Charm Guide
From MUME
Contents
General
Movement
- There does not seem to be any racial terrain modifiers to movement for mobs (e.g., player Orcs have a move penalty in forests, but mob Orcs do not seem to)
Equipment
- Testing seems to indicate that mobs do not benefit from wearing boots (i.e., no measureable movereduction)
- Mobs do not appear to benefit from wearing +moveregen equipment (e.g. FGC)
List of Useful Charm-able Mobs
Comparison of Mob Stats and Skills
Notes
- Relative MPs are compared to those of a mother eagle, and represent "distance until mob runs out of moves (distance until mob rests)"
- Relative HPs are compared to those of a mother eagle
- Attack and defense flags are not a complete list for each mob, but rather ones relevant to use as a charmie in PvP or PvE
Mob | Level | Relative MPs | Relative HPs | Sanc cap | OB | M_OB | Dodge | Parry | Attack flags | Defense flags | Automatic skills | Can order | Can cast |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
A mountain troll | 20 | ||||||||||||
A mother eagle | 19 | 100% | 100% | Superb | - | Poor | Poor | climb swim |
|||||
A dark wraith | 16 | 26% | Superb | Fair | Bad | Bad | SPIRIT | SPIRIT NOSLEEP NOBASH (w/o shield) |
sneak | rescue protect |
smother lightning bolt | ||
A great werewolf | 15 | 163% (68%) |
Fair | - | Awful | Poor | SPIRIT | SPIRIT | |||||
A huge queen bee | 13 | 168% | Good | - | Very Bad | Poor | climb poison |
Notes on Individual Mobs
- For load spots please use publicly available mapped files(for example http://faine.epizy.com/?i=1), CTRL+F, filter all (or filter contents is probably better) and search for the mob's long description (included below). For example mountain troll's long desc is "A grey-skinned mountain troll stands here."
Level 20 Mobs
A mountain troll
A grey-skinned mountain troll stands here. (19 map locations with 32 total mobs)
- Positives: Can wield weapons
- Negatives: Sundeath
Level 19 Mobs
A mother eagle
A mother eagle flies high above looking for prey. (9 map locations with 9 total mobs)
- Positives: Doesn't leave tracks
Information to Update
This information comes from private wiki and Discord, collected by Dave, Mr R, Ares, Mr E, Elestir, Mr H, Belamir and Dearth.
- Non-agg mobs like young lion, lioness can be taken into cities like Lorien, Rivendell.
- A black scaled reptile(??)
- Rescue, good moves
- a tawny coated bear(??)
- huge bat(bad moves, lvl ??)
- goblin caves shaman, casts chill touch
- Tbad mage, can cast poison
- huge stone giant (20)
- no longer charmable :(
- mountain troll (20)
- rescue, good hps, good ob/damage, sundeath, can bash doors, poor moves
- mother eagle (19)
- good defence/hps, good moves, good ob/damage, fly
- orkish shaman (18)
- good defence/hps, non-aggressive, hard to control, can use metal eq, poor moves, can be ordered to cast curse
- lithe orc (17)
- good hps, not agg to darkies, poor defence, good rescue, protect and bash, can use metal eq(becomes a godly tank with metal armor), decent moves, good damage, can wield poisoned weapons, can wield spears
- animated uruk (17)
- good hps, poor defence, good rescue and bash, decent moves
- huge troll (17)
- very good hps, good damage, poor defence, very high wil and low sanc cap, poor moves, sundeath
- raging bear (17)
- very good rescue, good ob/damage, poor moves, poor defence, berserk (cant flee => so immune to fear), non-aggressive to darkies
- young ill-tempered stone giant (17)
- good hps, good damage, poor defence, good rescue, average moves
- ancient warg (16) near Khuzur warg pack
- good hps, good moves, good ob/damage, bite, unique, source of plague, hard to control
- warg pack-leader (16) from DT pine forest
- good hps, good ob/damage, good moves, unique
- grim wolverine (16)
- sneak, good moves
- dark wraith (16)
- rescue, incorporeal, notrack, sneak, hide, average moves, magically armored(has absorb), casts bolt
- grizzly bear (15)
- good damage, good hps
- goblin basher new ABR goblin caves. Burly goblin?
- ???
- dark-maned lion(near Fangorn)
- rescue, sneak and won't attack group members
- mountain lion (15)
- bash, autobash, good ob/damage. Can't see through shroud.
- tarantula (14)
- climb, arachnia, bite, good ob/damage, can't give him stuff like canoe
- thick tangle of dark vines (14)
- good moves, arachnia, mediocre damage, rescue, cannot be slept/blinded
- thief [lurks here] (14)
- rescue, sneak, hide
- This is the old name, either this or the lvl 10 thief was renamed mugger, can someone confirm please???
- great wild boar (12)
- very good bash, known as bashpig
- powerful lioness (12)
- good rescue, non-aggressive, good moves
- warhorse (11)
- very good moves
- hungry warg (11)
- very good moves
- troll bitch (11)
- bash, sundeath, rescue
- pack leader (11)
- good ob, bite, low hp and defence, very good moves
- thief [is here] (10)
- steal, sneak, hide
- This is the old name, either this or the lvl 14 thief was renamed mugger, can someone confirm please???
- powerful wisent (10)
- non-aggressive, bash, noisy
- malevolent bat (9)
- good moves, fly, poor damage
- ferocious warg (9)
- rescue
- young wisent (?)
- non-aggressive, bash, noisy
- cavern wing [leader] (?)
- sneak, fly
- cavern wing [follower] (?)
- sneak, fly
- a dwarf (?)
- yells when he sees darkies enter his room
- young mountain lion (near BM/GH) (?)
- good moves, sneak, non-aggressive, after charm changes not very good anymore, lost their special claw attack while charmed
- falcon
- infinite moves, can buy from pet store, useful for parrysplit when levelling, need "average" command
- malardil gypsy woman
- sancs herself