Wearing armour lowers damage received. Two numbers are important here: absorb and max. Absorb is the relative % of damage the armour takes. However, the max determines the maximum amount of damage per hit the armour can absorb. If the % of the damage to be absorbed is greater than the max, only the max is absorbed.
Armour Types
The basic armour come in four types: cloth, soft leather, rigid leather, chain mail, and metal.
These types come in three levels (except cloth): normal, sturdy, and fine. Sturdy and fine provide less penalties and more protection than normal, fine being the best.
Cloth
Cloth adds to db (dodge bonus), but has no bonus to armour. Most plain clothes are as good as they can get, but of note are grey tunic (higher than average db) and white robe (db+spellsave).
Leather
Soft leather has low abs percent and low max absorb values. Rigid leather has high abs percent and low max absorb values. Certain leather items gives an offensive bonus, some warriors keep an offensive set for those occasions when high offensive bonus is a must and can switch from metal to leather very quickly.
Chain
Chain mail has low abs percent and high max absorb value. There are also a few other armour items of note. Scale mail has similar max absorb to chain mail but higher abs percent. White chain mail has similar abs percent to chain mail but higher max absorb value. Shining chain mail has lower abs percent than normal chain mail but significantly higher max absorb value.
Metal
Plate armour has high abs percent and high max absorb value. Also of note: metal sets do not have a particular helmet. Good choices of metal plate helmets are a large visored helmet (semi-artifact), a horse-crested helm, a great helm, a spiked metal helmet, or a full metal helmet or ancient metal helmet. Shining plate mail has the highest protection of any of the armour.
Magic Armour and Sanc
The following spells also reduce incoming damage:
- Armour: Works as a separate layer of absorption. Magic armour has an absorption percent but unlike physical armour it has no max per hit. Rather there is a cumulative capacity, i.e. after a certain amount of damage the effect of the spell will expire.
- Sanctuary: Sets an upper limit of damage per hit
Miscellaneuous
The way how incoming damage is processed appears to be as follows:
- reduce by the absorption of the armour spell (if present)
- the remainder is capped against the sanctuary spell (if present)
- the remainder is reduced by the absorption of the physical armour
There is a modifier that increases the chance to hit weakly armored body parts vs better armored ones.
The modifier depends mostly on the perception stat of the attacker. This mechanism means that the average effect of
mixing strong and weak armour is less than the average of its parts, because the weak armour spots are primarily hit.
It is thus recommended to wear similar armour on all body parts.
Armor Stats
- PR - parry bonus (for shields and bucklers) in %
- OB - offensive bonus in %
- DB - dodge bonus in %
- Abs. - absorb % of incoming damage
- to - maximum HP absorbed for each hit
Identified Gear
Fine metal = crimson, black, green and white metal
Shields
Shield
|
Weight
|
PB
|
Other
|
Ancient dwarven shield
|
880
|
31
|
Magic, Anti-evil
|
Defiled dwarven shield
|
880
|
31
|
Evil magic, Anti-good, Anti-neutral, Eff vs light
|
Tower shield
|
1715
|
35
|
Magic
|
Smelly piece of worm hide
|
880
|
30
|
Magic, Saving Spell -10
|
Bejewelled shield
|
880
|
30
|
Magic, Saving Spell -10
|
Large metal wall shield
|
1450
|
30
|
|
Metal wall shield
|
1275
|
27
|
|
Sun-emblazoned shield
|
1275
|
27
|
|
Gilded round shield
|
750
|
25
|
|
Leaf-embossed shield
|
437
|
25
|
|
Large wooden wall shield
|
1190
|
25
|
|
Zaugurz shield
|
1275
|
25
|
|
Shield of Arthedain
|
705
|
24
|
|
Wooden wall shield
|
1100
|
23
|
|
Shield of Cardolan
|
705
|
22
|
|
Dark shield
|
925
|
21
|
Magic, Anti-good
|
Large metal full shield
|
925
|
20
|
|
Reinforced oaken shield
|
570
|
20
|
|
Full metal shield
|
835
|
18
|
|
Large wooden full shield
|
705
|
16
|
|
Blackened shield
|
705
|
16
|
Evil, Anti-good, Anti-neutral
|
Isengard shield
|
620
|
15
|
|
Round shield of the Mark
|
620
|
15
|
|
Black metal shield
|
660
|
15
|
Evil, Anti-good, Anti-neutral
|
Full wooden shield
|
616
|
14
|
|
Large metal shield
|
530
|
13
|
|
Spiked shield
|
485
|
12
|
|
Metal shield
|
450
|
11
|
|
Red-skull shield
|
440
|
11
|
|
Large wooden shield
|
395
|
10
|
|
Small metal shield
|
350
|
9
|
|
Wooden shield
|
310
|
8
|
|
Small wooden shield
|
265
|
6
|
|
Bucklers
Shield
|
Weight
|
PB
|
Other
|
The Black Buckler
|
265
|
15
|
Magic, Nosell, Eff vs spell, Saving Spell -10, DB +5
|
Metal buckler
|
350
|
7
|
|
Wooden target shield
|
220
|
5
|
|
Small metal target shield
|
175
|
4
|
|
Spiked horsehide buckler
|
395
|
3
|
OB +3
|
Small wooden target shield
|
175
|
3
|
Head
Object
|
Weight
|
OB
|
DB
|
Abs.
|
to
|
Other
|
Dragonhelm
|
395
|
|
|
100%
|
100
|
Magic, Bless, Eff vs fire/spell
|
Silver morion
|
265
|
|
|
92%
|
15
|
Magic, Bless (max 4 in game)
|
Ancient, jewelled helmet
|
265
|
|
|
92%
|
14
|
Magic, Bless, Anti-evil, Anti-neutral, Nosell, Focus
|
Winged metal helmet
|
310
|
-1
|
|
90%
|
13
|
|
Large visored helmet
|
340
|
|
|
95%
|
12
|
Magic, Eff vs fire, Dwarves can use to bless/+2 str dwarves in gr
|
Horse-crested helm
|
350
|
-2
|
|
95%
|
12
|
|
Crown of bones
|
14
|
|
|
90%
|
12
|
Magic, Anti-good, Anti-neutral, Dark nature (free rent for orcs)
|
Great helm
|
310
|
-1
|
|
90%
|
12
|
|
Spiked metal helmet
|
310
|
|
-1
|
85%
|
12
|
|
Full metal helmet
|
310
|
-2
|
|
85%
|
12
|
|
White chain mail coif
|
265
|
|
|
65%
|
12
|
|
Ancient metal helmet
|
175
|
|
|
85%
|
11
|
Magic
|
Horse-tail helm
|
315
|
-1
|
|
85%
|
11
|
|
Metal helmet
|
310
|
-2
|
-1
|
80%
|
11
|
|
Fine chain mail coif
|
190
|
|
|
65%
|
10
|
|
Blood-encrusted helm
|
350
|
|
|
75%
|
10
|
|
Sturdy chain mail coif
|
180
|
|
|
60%
|
9
|
|
Strange black helmet
|
220
|
|
|
100%
|
9
|
Eff vs darkness, Ineff vs fire/light, Wizlight
|
S-rune helmet
|
220
|
|
|
78%
|
9
|
|
Chain mail coif
|
180
|
|
|
55%
|
8
|
|
Basinet
|
220
|
-1
|
|
75%
|
8
|
|
Horned helmet
|
220
|
1
|
-1
|
60%
|
8
|
|
Pot helm
|
175
|
|
|
55%
|
7
|
|
Fine reinforced leather helmet
|
130
|
|
|
80%
|
6
|
|
Silver circlet
|
65
|
|
|
45%
|
6
|
|
Silvery crown
|
65
|
|
|
100%
|
5
|
Magic, Bless, Anti-evil, Nosummon
|
Sturdy reinforced leather helmet
|
130
|
|
|
75%
|
5
|
|
Fine leather helmet
|
90
|
|
|
50%
|
5
|
|
Reinforced leather helmet
|
180
|
|
|
55%
|
4
|
|
Sturdy leather helmet
|
90
|
|
|
45%
|
3
|
|
Leather helmet
|
90
|
|
|
40%
|
2
|
|
Finely woven hood
|
90
|
|
2
|
|
|
Magic, Anti-evil
|
Soft cloth cap
|
15
|
|
1
|
|
|
|
Plain hood
|
20
|
|
1
|
|
|
|
Feathered hat
|
20
|
|
1
|
|
|
|
Silk cap
|
25
|
|
1
|
|
|
|
Plain hat
|
25
|
|
1
|
|
|
|
Straw hat
|
45
|
|
1
|
|
|
|
Pointy hat
|
90
|
|
1
|
|
|
|
Raccoon fur hat
|
90
|
|
1
|
|
|
|
Grey wool hat
|
22
|
|
|
|
|
|
Neck
Object
|
Weight
|
OB
|
DB
|
Abs.
|
to
|
Other
|
Leather collar
|
30
|
|
|
|
|
Magic, Nosummon
|
Plain scarf
|
35
|
|
|
|
|
Eff vs cold
|
Studded leather collar
|
45
|
|
|
|
|
|
Spiked collar
|
130
|
|
|
|
|
|
Body
Object
|
Weight
|
OB
|
DB
|
Abs.
|
to
|
Other
|
Shining breastplate
|
310
|
-1
|
|
95%
|
17
|
Magic, Bless
|
Shining chain mail shirt
|
175
|
|
|
55%
|
14
|
|
Fine metal breastplate
|
705
|
-2
|
|
90%
|
13
|
|
Sturdy metal breastplate
|
705
|
-2
|
-1
|
85%
|
12
|
|
White chain mail jerkin
|
485
|
|
-1
|
65%
|
12
|
|
Blood-encrusted breastplate
|
660
|
-1
|
-1
|
90%
|
11
|
|
Metal breastplate
|
705
|
-3
|
-1
|
80%
|
11
|
|
Fine chain mail hauberk
|
360
|
-1
|
|
65%
|
10
|
|
Scale shirt
|
440
|
|
|
73%
|
9
|
|
Sturdy chain mail hauberk
|
350
|
-1
|
|
60%
|
9
|
|
Chain mail hauberk
|
350
|
-1
|
-1
|
55%
|
8
|
|
Fine rigid leather breastplate
|
320
|
|
|
80%
|
6
|
|
Hardened leather breastplate
|
350
|
|
|
90%
|
5
|
|
Sturdy rigid leather breastplate
|
310
|
|
|
75%
|
5
|
|
Rigid leather breastplate
|
310
|
-1
|
|
70%
|
4
|
|
Fine soft leather jerkin
|
220
|
|
|
50%
|
4
|
|
Sturdy soft leather jerkin
|
220
|
|
|
45%
|
3
|
|
Soft leather jerkin
|
220
|
|
|
40%
|
2
|
|
Grey tunic
|
45
|
|
3
|
|
|
Magic, Anti-evil
|
Fine plain dress
|
45
|
|
2
|
|
|
|
Soft plain dress
|
45
|
|
2
|
|
|
|
Embroidered blouse
|
45
|
|
2
|
|
|
|
Fine tunic
|
45
|
|
2
|
|
|
|
Coarse dusky robe
|
77
|
|
2
|
|
|
Magic, Attack Spell +20 for Fear and Blindness
|
White robe
|
90
|
|
2
|
|
|
Magic, Anti-evil, Anti-neutral, Saving Spell -10
|
Enruned robe
|
90
|
|
|
|
|
Magic, Saving Spell -10
|
Black and red robe
|
90
|
|
2
|
|
|
|
Plain blouse
|
90
|
|
2
|
|
|
|
Plain shirt
|
90
|
|
2
|
|
|
|
Chequered shirt
|
90
|
|
2
|
|
|
|
Guardsman's shirt
|
90
|
|
2
|
|
|
|
Soft woollen shirt
|
90
|
|
2
|
|
|
|
Red vest
|
90
|
|
2
|
|
|
|
Stained dark shirt
|
90
|
|
2
|
|
|
|
Immaculate white tunic
|
130
|
|
2
|
|
|
|
Wool tunic
|
175
|
|
2
|
|
|
Eff vs cold
|
Wolf fur vest
|
175
|
|
1
|
|
|
|
Goat skin jacket
|
130
|
|
|
|
|
|
Thick wool vest
|
175
|
|
|
|
|
|
Old plain dress
|
45
|
|
|
|
|
|
Black robe
|
90
|
|
|
|
|
|
Daedeltiri robes
|
90
|
|
|
|
|
|
About body
Object
|
Weight
|
OB
|
DB
|
Abs.
|
to
|
Other
|
Fine grey cloak
|
195
|
|
10
|
|
|
Magic, HP regen -1
|
Black hooded cloak
|
310
|
|
10
|
|
|
Magic, Anti-good, Saving Spell +10
|
Roughly stitched cloak
|
90
|
|
7
|
|
|
Magic, Move regen +3
|
Embroidered surcoat
|
265
|
|
7
|
|
|
|
Mottled cloak
|
310
|
|
7
|
|
|
Magic, Anti-good, Nosell
|
Finely woven cloak
|
45
|
|
6
|
|
|
Magic, Anti-evil, Move regen +5
|
Forest green cloak
|
95
|
|
5
|
|
|
Magic, Move regen +5
|
Ragged, blackened cloak
|
90
|
|
5
|
|
|
Magic, Move regen +5
|
Russet cloak
|
90
|
|
5
|
|
|
Magic, Move regen +5
|
Black and silver surcoat
|
265
|
|
5
|
|
|
Magic, Anti-evil, Saving Spell -10
|
Black cape
|
135
|
|
5
|
|
|
Magic, Saving Spell -10
|
Buttoned cassock
|
220
|
|
5
|
|
|
Eff vs cold/water
|
Sacred cloak
|
45
|
|
3
|
|
|
Magic, Anti-evil, Saving Spell -10, Eff vs spirit
|
Dark-blue cloak
|
45
|
|
3
|
|
|
|
Guild-guard uniform
|
90
|
|
3
|
|
|
|
Plain cloak
|
130
|
|
3
|
|
|
|
Fine lion pelt
|
310
|
|
3
|
|
|
Eff vs cold
|
Fine sable cloak
|
310
|
|
3
|
|
|
|
Guardsman's cloak
|
450
|
|
3
|
|
|
Nosell
|
Huge black bear fur
|
1145
|
7
|
|
|
|
Eff vs fire/cold, Nosell
|
Soot-black bear hide
|
308
|
5
|
|
|
|
|
Black warg fur
|
350
|
5
|
|
|
|
|
Cave-bear fur
|
570
|
5
|
|
|
|
Eff vs cold
|
Imposing, golden mantle
|
175
|
3
|
|
|
|
Magic, Move regen +5
|
Scorched, grisly fur
|
310
|
3
|
|
|
|
Magic, Move regen +5
|
Woollen traveller's cloak
|
395
|
3
|
|
|
|
Magic, Move regen +2
|
Tawny bear fur
|
840
|
3
|
|
|
|
Eff vs cold
|
Majestic, golden fur
|
350
|
2
|
|
|
|
Move regen +2
|
Brown bear fur
|
925
|
2
|
|
|
|
Eff vs cold
|
Warg fur
|
310
|
1
|
|
|
|
|
White wolf fur
|
530
|
1
|
|
|
|
|
Brown fur
|
90
|
|
|
|
|
|
Tattered blanket
|
130
|
|
|
|
|
Eff vs cold
|
Warm blanket
|
130
|
|
|
|
|
Eff vs cold
|
Dirty apron
|
130
|
|
|
|
|
|
Heavy wool coat
|
220
|
|
|
|
|
Eff vs cold
|
Soft, thick white fur
|
970
|
|
|
|
|
|
Arms
Object
|
Weight
|
OB
|
DB
|
Abs.
|
to
|
Other
|
Shining vambraces
|
220
|
-1
|
|
95%
|
17
|
Magic, Bless
|
Shining chain mail sleeves
|
125
|
|
|
55%
|
14
|
|
Fine metal vambraces
|
530
|
-2
|
|
90%
|
13
|
|
Sturdy metal vambraces
|
530
|
-3
|
|
85%
|
12
|
|
White chain mail sleeves
|
280
|
-1
|
|
65%
|
12
|
|
Plate vambraces
|
440
|
|
-1
|
90%
|
11
|
|
Metal vambraces
|
530
|
-4
|
|
80%
|
11
|
|
Fine chain mail sleeves
|
230
|
-1
|
|
65%
|
10
|
|
Scale sleeves
|
310
|
-1
|
|
73%
|
9
|
|
Sturdy chain mail sleeves
|
220
|
-1
|
|
60%
|
9
|
|
Chainmail sleeves
|
220
|
-2
|
|
55%
|
8
|
|
Fine rigid leather sleeves
|
220
|
|
|
80%
|
6
|
|
Sturdy rigid leather sleeves
|
220
|
-2
|
|
75%
|
5
|
|
Rigid leather sleeves
|
220
|
-1
|
|
70%
|
4
|
|
Fine soft leather sleeves
|
175
|
|
|
50%
|
4
|
|
Sturdy soft leather sleeves
|
175
|
|
|
45%
|
3
|
|
Soft leather sleeves
|
175
|
|
|
40%
|
2
|
|
Cotton sleeves
|
45
|
|
1
|
|
|
|
Plain sleeves
|
45
|
|
1
|
|
|
|
Black arm wrapping
|
10
|
|
|
|
|
Magic, Eff vs poison
|
Hands
Object
|
Weight
|
OB
|
DB
|
Abs.
|
to
|
Other
|
Lobstered steel gauntlets
|
310
|
|
|
90%
|
15
|
|
Fine metal gauntlets
|
220
|
-1
|
|
90%
|
13
|
|
Sturdy metal gauntlets
|
220
|
-2
|
|
85%
|
12
|
|
White chain mail gloves
|
135
|
-1
|
|
65%
|
12
|
|
Metal gauntlets
|
220
|
-3
|
|
80%
|
11
|
|
Fine chain mail gloves
|
135
|
|
|
65%
|
10
|
|
Sturdy chain mail gloves
|
130
|
-1
|
|
60%
|
9
|
|
Chainmail gloves
|
130
|
-2
|
|
55%
|
8
|
|
Fine rigid leather gloves
|
90
|
1
|
|
80%
|
6
|
|
Sturdy rigid leather gloves
|
90
|
|
|
75%
|
5
|
|
Rigid leather gloves
|
90
|
|
|
70%
|
4
|
|
Fine soft leather gloves
|
60
|
3
|
|
50%
|
4
|
|
Sturdy soft leather gloves
|
45
|
2
|
|
45%
|
3
|
|
Soft leather gloves
|
45
|
1
|
|
40%
|
2
|
|
Warm wool gloves
|
35
|
|
|
|
|
Eff vs cold
|
Supple leather gloves
|
30
|
2
|
2
|
60%
|
5
|
|
Legs
Object
|
Weight
|
OB
|
DB
|
Abs.
|
to
|
Other
|
Shining greaves
|
265
|
|
-1
|
95%
|
17
|
Magic, Bless
|
Shining chain mail leggings
|
130
|
|
|
55%
|
14
|
|
Fine metal greaves
|
570
|
|
-2
|
90%
|
13
|
|
Sturdy greaves
|
570
|
|
-3
|
85%
|
12
|
|
White chain mail leggings
|
380
|
|
-1
|
65%
|
12
|
|
Plate greaves
|
440
|
|
-1
|
90%
|
11
|
|
Metal greaves
|
570
|
|
-4
|
80%
|
11
|
|
Fine chain mail leggings
|
270
|
|
|
65%
|
10
|
|
Scale leggings
|
350
|
|
-1
|
73%
|
9
|
|
Sturdy chain mail leggings
|
265
|
|
-1
|
60%
|
9
|
|
Chain mail leggings
|
265
|
|
-1
|
55%
|
8
|
|
Fine hard leather trousers
|
220
|
|
|
80%
|
6
|
|
Sturdy hard leather trousers
|
220
|
|
|
75%
|
5
|
|
Hard leather trousers
|
220
|
|
|
70%
|
4
|
|
Fine soft leather trousers
|
175
|
|
|
50%
|
4
|
|
Sturdy soft leather trousers
|
175
|
|
|
45%
|
3
|
|
Soft leather riding skirt
|
265
|
1
|
|
50%
|
3
|
|
Soft leather trousers
|
175
|
|
|
40%
|
2
|
|
Plain flowing skirt
|
75
|
|
2
|
|
|
|
Plain pants
|
90
|
|
2
|
|
|
|
Cotton pants
|
90
|
|
2
|
|
|
|
Plain trousers
|
132
|
|
2
|
|
|
|
Guardsman's pants
|
90
|
|
|
|
|
|
Feet
Object
|
Weight
|
OB
|
DB
|
Abs.
|
to
|
Other
|
Fine metal boots
|
265
|
|
-1
|
90%
|
13
|
Move cost -3%
|
Sturdy metal boots
|
265
|
|
-2
|
85%
|
12
|
|
Metal boots
|
265
|
|
-3
|
80%
|
11
|
|
Pair of knee-high hunting boots
|
90
|
|
|
60%
|
7
|
Move cost -16%, Magic
|
Fine rigid leather boots
|
175
|
|
|
80%
|
6
|
Move cost -12%
|
Sturdy rigid leather boots
|
180
|
|
|
75%
|
5
|
Move cost -9%
|
Rigid leather boots
|
175
|
|
|
70%
|
4
|
Move cost -6%
|
Fine soft leather boots
|
90
|
|
|
50%
|
4
|
Move cost -16%
|
Black padded boots
|
25
|
|
|
50%
|
3
|
Move cost -16%
|
Sturdy soft leather boots
|
90
|
|
|
45%
|
3
|
Move cost -12%
|
High boots
|
130
|
|
|
30%
|
3
|
Move cost -11%
|
Heavy shoes
|
265
|
|
|
20%
|
3
|
Move cost -6%
|
Soft leather boots
|
90
|
|
|
40%
|
2
|
Move cost -9%
|
Soft padded boots
|
45
|
|
|
|
|
Move cost -20%, Magic, Notrack
|
Smooth black boots
|
30
|
|
|
|
|
Move cost -16%, Sheath
|
Shoes
|
90
|
|
|
|
|
Move cost -14%
|
Rabbit fur shoes
|
90
|
|
|
|
|
Move cost -12%
|
Sandals
|
90
|
|
|
|
|
Move cost -6%
|
Snowshoes
|
90
|
|
-5
|
|
|
Move cost +4%, Eff vs cold
|
Soft, sequinned slippers
|
45
|
|
|
|
|
|
Belts
Object
|
Weight
|
OB
|
DB
|
Abs.
|
to
|
Other
|
Gleaming belt
|
19
|
|
2
|
|
|
Magic, Move regen +3
|
Broad silver belt
|
25
|
|
3
|
|
|
Magic
|
Golden belt
|
11
|
|
|
|
|
Magic, Move regen +3, Saving Spell -10
|
Belt of fell hide
|
39
|
|
|
|
|
Magic, Move and HP regen +3
|
Belt of pearls and crystals
|
6
|
|
|
|
|
|
Plain silken sash
|
10
|
|
|
|
|
|
Snakeskin belt
|
25
|
|
|
|
|
|
Plain leather belt
|
25
|
|
|
|
|
|
Studded leather belt
|
90
|
|
|
|
|
|
Broad girdle
|
90
|
|
|
|
|
|