Rules Reimbursement Policy

From MUME

Here are some examples of former policies as guidelines when you want one of the Valar to intercede on your behalf. You should find that if a ruling exists which matches your situation then that ruling will stand.

Crash, Lost Gear after Mobdeath

  • Scenario: X died and was about to go retrieve the corpse when the game crashed. Thus all the equipment X had was erased. X seeks reimbursement.
  • Verdict: No reimbursement.
  • Reason: As X is technically dead, the idea of someone looting theirown corpse is not very healthy. Consider yourself lucky if you perform the feat.
  • Subset: X loots the corpse and then the game crashes before your charactersaves. Thus the gear is gone when X returns.

Crash, Looted enemy corpse and lost gear

  • Scenario: X loots or attempts to loot gear from a dead mobile or enemy Y. Game crashes before equipment saves.
  • Verdict: No reimbursement.
  • Reason: The player who looted could have been killed 1 minute later by someone willing to return the gear. Its impossible to say what would happen if there had not been a crash, so we don't speculate.

Pkill, Loss of Alignment by X

  • Scenario: Whitie X pkills Whitie Y. X loses alignment and then suffers for his evilness.
  • Verdict: No action.
  • Reason: X should know what they are doing. Pkill makes you evil, fast.

Pkill, Loss of Alignment by Z

  • Scenario: Whitie X kills Whitie or good mob Y. Z who is grouped with X, also loses alignment, even though Z took no part in the pkill and was opposed to it.
  • Verdict: Restoration of Z's alignment if it was significant. Removal of exp gained by Z. This only happens if Z did not have time to ungroup.
  • Reason: To some extent, Z was an innocent bystander who could not react in time and so should not be penalised.
  • Subset: X pkills Z, causing the loss of alignment. Verdict as above. This is a bug.

Regeneration of a Zone leading to Death

  • Scenario: While exploring a Zone, it regenerates, the mobiles subsequently killing X (eg. locked in a room with large group of aggressive mobs).
  • Verdict: No Reimbursement.
  • Reason: Since these can be predicted, they are avoidable.
  • Subset: If it can be shown that an immortal was to blame for the regeneration (eg. it regenned 4 mins after the last regen) then a full reimbursement will be shown. HOWEVER, don't assume this is the case unless you have evidence!

Server crashes, Player dies

  • Scenario: One of the servers to MUME stops transmitting. The character of the player dies.
  • Verdict: No reimbursement.
  • Reason: How you connect to the game is outside the control of MUME.
  • Subset: Any of a wide variety: site from where you play dies, transatlantic link nonresponsive, sudden lag, your mum picks up the phone etc. All same verdict.

FIRE unreachable

  • Scenario: The site on which MUME runs becomes unreachable from the outside world. An imp cannot connect to rent everyone.
  • Verdict: Reimbursement of exp, tps, age. Reimbursement of some eq is possible, but not guaranteed.
  • Reason: In this case, MUME and FIRE are synonymous and so is not treated in the same way as server crash.

Note: if the game can be crashed or everyone rented or the rent-cost disabled later, then this scenario does not apply.

Immortal wizkills X

  • Scenario: An immortal kills X without just cause.
  • Verdict: Reimbursement.
  • Reason: Immortals are forbidden to interfere in the running of the game in this manner.
  • Subset: The player of the immortal had a grudge against X. Same as above.


NOTE: The above are guidelines, and we choose to ignore them in exceptional circumstances. However, NEVER ever assume that this means you should ask in a hopeless situation on the off chance. If you have any doubts, assume we will not change matters.

See also: Rules Reimbursement