Original game idea,
concept, and design
Katja Nyboe
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[Superwoman]
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(katz@freja.diku.dk)
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Tom Madsen
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[Stormbringer]
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(noop@freja.diku.dk)
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Hans Henrik Staerfeldt
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[God]
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(bombman@freja.diku.dk)
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Michael Seifert
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[Papi]
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(seifert@freja.diku.dk)
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Sebastian Hammer
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[Quinn]
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(quinn@freja.diku.dk)
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Additional contributions from
Michael Curr
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the player
title
collection and additional locations.
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Ragnar Loenn
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the bulletin
board
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Bill Wisner
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for being the first to successfully
port the game,
uncovering several old bugs, uh, inconsistencies, in the process.
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And: Mads Haar and Stephan Dahl for additional locations.
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Developed at
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DIKU - The Department of Computer Science at the University of
Copenhagen.
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*** The MUME
Development Team ***
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Installed at EPFL's LBD institute (Database Institute)
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on a SPARC station 5, by Yves and Eru in December 91.
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Original code modifications: CryHavoc, Eru, Manwë, and Nada.
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We thank all the people (most of the high
level
gods) who have
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helped us to describe and code the different zones.
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