Heavy doors

Date:Sat Jan 26 17:04:12 2002
The behaviour of heavy doors has changed slightly: the first character who
tries to open/close the door is not treated in a "special" way any longer.

As a consequence:

- All the characters who are trying to open/close the door are delayed,
  until they give up or the door opens/closes/stops moving.
  (Before the change, only the first character was delayed).

- If the first character who tried to open*close the door abandons the effort,
  the other characters keep trying. (Before the change, in these circumstances,
  the door stopped moving immediately)

- Characters who are hurt, bashed, paralyzed, or who move away for any reason
  stop contributing to the effort.

Right now the change affects only a few doors. It will become global after
a reboot.