cast [<effort>] <spell name> [<parameters>]
Spell casters use this to cast a spell at someone or something.
Note that the name of the spell must be enclosed by apostrophes
'). Also, the spell name doesn't need to be typed fully —
abbreviations are also
cast 'ench' sword.
Each spell takes a given amount of time to cast.
> cast 'lightning bolt' cavebear The lightning bolt hits the cavebear with full impact the cavebear:Fine> cast quick 'lightning bolt' The lightning bolt hits the cavebear with full impact the cavebear:Hurt>Casting a spell uses up your mana. The actual quantity used has a random component, which decreases if you learn the spell very well.
Attempting a spell you don't know well, or that costs almost all your
mana, is likely to result in a
backfire. When you start
casting, you will be warned if the risk of
backfire is higher than
normal: you will receive the message
You muster all of your
concentration... instead of
You start to concentrate...
The effects of a spell improve the higher you practice it.
This is true even of spells like enchant, sanctuary and heal, which used to have a fixed effect. Putting only a few practices on a spell means casting it at a lower effective level, with lesser effects and higher mana cost. Hard to learn, high-level spells may require many practice sessions before you can even attempt to use them.
Casting also takes an optional <effort> parameter, just before the name of the spell. You can cast a spell more slowly but with greater effects, or quickly but with a higher chance of backfire. The possible efforts are:
||- casting time, + mana used, - spell power, + backfire|
||minimize mana usage; average casting time, power, backfire|
||+ casting time, + mana used, + spell power, - backfire|
|See also:||SPELLS, PROMPT, MAGIC, BACKFIRE, "SPELL LIST", "CHANGE SPELLCASTING"|
Generated on Fri Nov 27 18:32:45 2020