Index: A B C D E F G H I J K L M N O P Q R S T U V W X Y Z


If you want a list of all spells, type help spell list.

Technical information on each spell is given by help <spellname>:

  Syntax      : What to type to make the spell work properly.
  Accumulative: If the spell is accumulative or not.
  Duration    : If the spell has a duration or not.
  Position    : In what positions you can cast the spell.
  Example     : An example that should work if you just cut/paste it.
  [victim] means that an argument is possible, but not at all times necessary.
  <victim> means that an argument is always required.
Offensive spells (generally) need an argument only if the caster is not engaged in combat.

Some spells are cast on yourself by default (when no argument is given). These are: armour, bless, create water, cure blindness, cure critic, cure disease, cure light, cure serious, detect evil, detect invisibility, detect magic, detect poison, heal, night vision, protection from evil, remove curse, remove poison, sanctuary, sense life, shield, shroud, strength, and word of recall.

You cannot cast a spell when you are of a level lower than the minimum to learn it from a guild master. Hence losing a level can result in the loss of certain spells, rather than a greater mana cost.


Generated on Mon Aug 31 21:53:23 2020