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Casting dispel magic on an opponent will no longer remove enchants
from all of their equipment and inventory. Casting it directly on objects
works as before.
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Magic blast will now only affect charmies that are in the same
room that it has been cast.
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Any attempt to
bar and unbar a door now reveals
you.
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Charmies will no longer silently spam attack their master, causing them to
need to rest. However, they may now be targetted by other mobiles in
combat.
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Some mobiles that inject venom, poison their opponents, or cause disease no
longer have an additional attack that causes damage. This adjustment makes
them more balanced compared to other mobiles of similar level.
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A giant slug will now give a hint before it performs its special attack.
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