AFRAID, CHANGE WIMPY, WIMPY
When you are in a fight and your hit points go below your wimpy value, you will almost immediately attempt to flee out of the fight. Then, successive flee attempts are automatically scheduled until you get out of the fight somehow, or reset the wimpy value.
change wimpy <value>
change wimpy <value>%
You can flee due to autowimpy while bashed or otherwise stunned, but in this case on every attempt you get a saving throw due to your condition. The more damaged you are, the more chances you have to get an "adrenaline rush" and thus try to flee.
change wimpy without argument to avoid fleeing due to
You can't flee at all if your mood is berserk.
>To see your current wimpy setting use the
change wimpy 20>
change wimpy 33%
Generated on Sun Mar 26 19:51:03 2023