DEATH TRAP, DT
All the death traps in Arda are
clearly marked: if you read the
descriptions thoroughly, and if you
<direction> when you are in doubt, you should have little
chance of entering a death trap.
Some DTs are lit so you can have little doubts about what they are; e.g.,
In Mid-Air, but others are not; e.g.,
A Dark Hole
would look silly if lit. Many
death traps cannot be fled into,
but this is not a rule.
Unless you recently met
*an Enemy*, dying in a
death trap does not reduce your
experience, but it will
decrease your travel points total. Should it fall below the minimum required
for your present level, you will lose a level.
Trolls are the only exception:
falling into a DT for a troll entails a small loss of
Generated on Mon Aug 31 21:53:22 2020