Home
  • Home
  • About
    • Features
    • History
  • PlayPlay
  • Community
    • Discord
    • Elvenrunes
    • Links
    • Interviews
    • Wiki
  • News
    • War
    • Game News
    • Web News
  • Resources
    • Newcomers
    • Help
    • Rules
    • Dictionary
    • Boards
    • Download
    • Restricted
  • Search

MUME Help

Index: A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

GROUP


Syntax:
  group [<name>]
   group <name> add|remove|transfer
Getting into a group of players is one of the best ways to start the game. When in a group, any experience gained from killing a mobile or player will be spread amongst its members, whether a specific member attacked or not. Experience is still gained for damage, which is not spread in the group. When the death occurs, all grouped members in the same room will gain their share, according to the experience levels of members. Because you do not fight the mobile/player single-handedly, your trophy does not increase for that mob as much as it would otherwise.

Members need not follow the leader in order to be grouped. All groups need a leader, who should be followed by the members if they are to move about. To become a leader simply ask the other members to follow you in the order you wish your team to go in. The last to use the follow command being the one following closest behind. You do not have to be the leader and the grouper, though that is the norm. The first person that uses the follow command will be the last one who enters a room in a group.

When entering a room, the first person is called the "tank" or "buffer". It is he/she who is first targetted by mobiles, while successive followers will be also hit. Should someone flee or die, the first person to attack after the buffer will normally become the new one. Players who flee and return are then considered the last into the room and so are last to be targetted again.

Any non-buffer may draw the attacks away from the buffer by using the rescue command. This is an admirable ability for warriors to have.

To display the members of a group, type group with no argument. The first member of the list is the head of the group.

Handling a group

  • To add a member to your group, type group <name> (or group <name> add). Only the group leader may add new members to the group.
  • To remove a member from your group, type group <name> again (if the player is in a different room, use group <name> remove).
  • If a group member types group me, he/she leaves the group.
  • If the group leader types group <leader name> he/she will disband the entire group.
  • The group leader can transfer leadership to another group member by typing group <new leader> transfer.
  • You can communicate with your entire group via tell group ....
Note: Only mobs who follow or are ridden by a player member of the group can be grouped.

Viewing your group

Group members are able to view some information for their group using the group command. The first member of the group is always the group leader. The health of your group members, where they are, and details about their state, such as their position, condition, and other affects are automatically shared:

F Fighting some opponent
s Sitting
r Resting
z Sleeping
! Stunned, incapacitated, or mortally wounded
R Riding a mount
X Blinded
B Bashed and unable to do commands
? Performing a delayed action (i.e. casting, revealing, etc)
P Poisoned
W Wounded
Z Slept and unable to awake
N Snared and unable to move
h Hungry
t Thirsty
g Glowing

See also: ASSIST, FOLLOW, XP, TELL

Generated on Wed May 7 20:31:20 2025

What is MUME?

MUME, Multi-Users in Middle-earth, is a multiplayer text-based online game based upon J. R. R. Tolkien’s Middle-earth during the epic wars of the late Third Age between the forces of the Dark Lord and the armies of the Free peoples. MUME is completely at no cost and has been continuously running, expanded, and remastered by a community of volunteers since 1991.

Ready to explore?
Play Now