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MUME Help

Index: A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

DEATH TRAP, DT


A death trap is a room where anyone who enters dies immediately. Examples of death traps are bottomless pits, gaping precipices, or lava-filled lakes. Upon entering a death trap, you will have one chance to retrace your steps. Failure means instant death; your equipment, except some particular cases, will be lost forever. If you are leading a group and you stumble in a DT, your followers will see your fatal mistake and will not follow you.

All the death traps in Arda are clearly marked: if you read the descriptions thoroughly, and if you look <direction> when you are in doubt, you should have little chance of entering a death trap. Some DTs are lit so you can have little doubts about what they are; e.g., In Mid-Air, but others are not; e.g., A Dark Hole would look silly if lit. Many death traps cannot be fled into, but this is not a rule.

Unless you recently met *an Enemy*, dying in a death trap does not reduce your experience, but it will decrease your travel points total. Should it fall below the minimum required for your present level, you will lose a level. Trolls are the only exception: falling into a DT for a troll entails a small loss of experience points.

If you walk into a death trap after you recently met *an Enemy*, you may suffer a pkill death. See help death for more details.

See also: DEATH

Generated on Fri Apr 25 07:40:46 2025

What is MUME?

MUME, Multi-Users in Middle-earth, is a multiplayer text-based online game based upon J. R. R. Tolkien’s Middle-earth during the epic wars of the late Third Age between the forces of the Dark Lord and the armies of the Free peoples. MUME is completely at no cost and has been continuously running, expanded, and remastered by a community of volunteers since 1991.

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