labelcommand, you can attach labels to characters or mobs.
These labels can be used as keywords to identify them (when they are in the room), and labels show within parentheses after the character's name when you see it.
E.g., if you see *an Orc*, you can:
>The labelled orc will show as:
label orc target>
*an Orc* (target) is standing here.
To list all labels, use
label without any arguments.
To remove labels:
>The label target defaults to the character you are fighting:
label remove targetremoves the
label please remove all of them(sic!) removes all defined labels
label casterlabel your opponent as
permanent labels for the character you're playing.
mount is a permanent label for any
mount you are riding or leading.
Labels can be a maximum of 16 characters and may only contain letters.
Some words cannot be used as labels; e.g., words that the
command treats specially (
east, …) and some prepositions like
Labels for other players survive renting (and reboots) while labels for NPCs don't.
Generated on Fri Feb 10 13:53:45 2023