labelcommand, you can attach labels to characters or mobs. These labels can be used as keywords to identify them (when they are in the room), and labels show within parentheses after the character's name when you see it.
E.g., if you see *an Orc*, you can:show as:
*an Orc* (target) is standing here.
To list all labels, use
label without any arguments.
>When you are fighting someone
label remove targetremoves the target label >
label please remove all of them(sic!) removes all defined labels
label casterlabel your opponent as
permanent labels for the character you're playing.
Labels can be a maximum of 16 characters and may only contain letters. Some
words cannot be used as labels; e.g., words that the look command treats
east, …) and some prepositions like
Generated on Sun Sep 26 19:24:12 2021