Usage: swim [on|off]
Traveling on Arda you will find several rivers and streams. Sometimes they become an obstacle on your way. This skill will help you swim across the deepest rivers or lakes, and might also prove helpful when exploring a new land or running from an enemy.
To master this skill, good health, an iron will and great agility are required.
Your swimming skill will be checked each time you enter the water, when you try
to get back on the ground, when you move from a water room to another and every
few seconds spent in the water.
Failure means that you gulped some water and choked. Swimming will also consume your movement points quickly. You will drown if you become exhausted while swimming, or if you fail too many checks.
Finally, when swimming underwater you must also take into consideration how long you can hold your breath. Underwater fights are particularly bad for your health, unless you can resurface quickly.
The "swim" command switches on and off your ability to swim. When "swim" is turned off, you will not enter the water by moving, fleeing or following someone, unless you have a boat. It is possible, however, to teleport or to fall from a cliff into a river.
swimOk, from now you'll try to swim.
W > swim
You won't try to swim anymore.
|See also:||CLIMB, PROMPT, DROWNING, WATERWAYS|
Generated on Mon Aug 31 21:53:23 2020