In increasing order of severity, wounds can be light, deep, serious, grievous or critical. Depending on the severity and location of the wound, the victim may experience temporary loss of hit points, moves, and stats. Light wounds will heal by themselves over time but deep or more severe wounds will bleed profusely. Wounds might even become infected and cause an untimely death when left untreated.
and will make deeper wounds stop bleeding. Once bandaged, a wound will
heal faster. The conditions of
the bandage will deteriorate
with time, so it is a good idea to
replace old bandages from time to time.
|See also:||BANDAGE, REGENERATION|
Generated on Mon Aug 31 21:53:23 2020