If they are successful, they will be returned to
level 21 and must spend the
next two levels of their
quest in the Meta
at level 23, they can progress
as an Istar (see
Istar) in humanoid form, whose primary task is to
assist new players, or continue
as a metamorph. At
level 26 or higher, a
player may ascend to
immortality by again sailing west to Valinor and listening to the
Ainulindalë once again.
Once a player undertakes the
quest he has no more than 90
real life days in which to complete it. A
player on the Istar
Quest has certain advantages
over normal characters — for example, they need no longer consume
food or water, and their
spells become less expensive.
They also gain the ability
to change shape into animal form (see
As such, and since he is in effect an apprentice immortal, during the quest, the player is bound by far stricter rules than normal characters. The player may take no active part in the race wars, except to defend the strongholds of the west if they are under invasion.
A player on the Istar quest is expected to abide by the strictest standards as regards defence of all that is good. Same-side player killing is forbidden, unless the victim is listed on Sauron's list.
|See also:||LEGEND, METAMORPH, ISTAR|
Generated on Thu Jan 14 01:03:50 2021